flashscore.sk website information.
flashscore.sk domain name is registered by .SK top-level domain registry. See the other sites registred in .SK domain zone.
Following name servers are specified for flashscore.sk domain:
- ns2.edrive-hosting.cz
- ns1.edrive-hosting.cz
- ns3.edrive.cz
and probably website flashscore.sk is hosted by CNNIC-ALIBABA-CN-NET-AP Hangzhou Alibaba Advertising Co.,Ltd., CN web hosting company. Check the complete list of other most popular websites hosted by CNNIC-ALIBABA-CN-NET-AP Hangzhou Alibaba Advertising Co.,Ltd., CN hosting company.
According to Alexa traffic rank the highest website flashscore.sk position was 3318 (in the world). The lowest Alexa rank position was 823275. Now website flashscore.sk ranked in Alexa database as number 799891 (in the world).
Website flashscore.sk Desktop speed measurement score (74/100) is better than the results of 57.94% of other sites shows that the page desktop performance can be improved.
flashscore.sk Mobile usability score (61/100) is better than the results of 5.47% of other sites and shows that the page mobile usability is poor and can be improved.
Mobile speed measurement score of flashscore.sk (54/100) is better than the results of 41.82% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Weekly Rank Report
Date | Rank | Change |
---|---|---|
Nov-07-2024 | 799,891 | 23,384 |
Nov-06-2024 | 823,275 | -40,089 |
Nov-05-2024 | 783,186 | -11,207 |
Nov-04-2024 | 771,979 | -69 |
Nov-03-2024 | 771,910 | -564 |
Nov-02-2024 | 771,346 | 5,417 |
Nov-01-2024 | 776,763 | 8,676 |
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flashscore.sk Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
flashscore.sk whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
flashscore.sk server information
flashscore.sk desktop page speed rank
Last tested: 2018-02-02
flashscore.sk Desktop Speed Test Quick Summary
priority - 14 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 4 blocking script resources and 1 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
https://www.flashscore.sk/x/js/lscompressor-min.js
https://www.flashscore.sk/x/js/framework28.js
https://www.flashscore.sk/x/js/core_7_1436000000.js
Optimize CSS Delivery of the following:
priority - 9 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 88.1KiB (38% reduction).
Compressing https://www.flashscore.sk/res/_fs/image/header/soccer-2.jpg could save 19.5KiB (45% reduction).
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Compressing https://www.flashscore.sk/res/image/icons-iframe-2.5.gif could save 739B (35% reduction).
Compressing https://www.flashscore.sk/res/image/my-leagues-sprite.1.png could save 334B (18% reduction).
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Compressing https://www.flashscore.sk/res/image/_new/bg-label.gif could save 149B (53% reduction).
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priority - 7 Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://www.flashscore.sk/
https://www.flashscore.sk/
priority - 4 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://secure-assets.rubiconproject.com/static/psa/us/15.png (expiration not specified)
https://secure-assets.rubiconproject.com/static/psa/us/9.png (expiration not specified)
https://ssl.connextra.com/resources/Fortuna/Fortun…_RFB30e_120x300_01.jpg (expiration not specified)
https://ssl.connextra.com/services/ActiveAd/Utils_v9-long.js (expiration not specified)
https://www.google.com/recaptcha/api.js?hl=sk&onlo…plicit&_=1517569680923 (5 minutes)
https://www.googletagmanager.com/gtm.js?id=GTM-PWJ3NQ (15 minutes)
https://www.google-analytics.com/analytics.js (2 hours)
https://ads.rubiconproject.com/ad/12554.js (2.3 hours)
priority - 0 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 200B (33% reduction).
priority - 0 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 197B (12% reduction).
priority - 0 Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 116B (17% reduction).
flashscore.sk Desktop Resources
Total Resources | 74 |
Number of Hosts | 19 |
Static Resources | 53 |
JavaScript Resources | 21 |
CSS Resources | 1 |
flashscore.sk Desktop Resource Breakdown
flashscore.sk mobile page speed rank
Last tested: 2018-02-02
flashscore.sk Mobile Speed Test Quick Summary
priority - 56 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 4 blocking script resources and 1 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
https://www.flashscore.sk/x/js/lscompressor-min.js
https://www.flashscore.sk/x/js/framework28.js
https://www.flashscore.sk/x/js/core_7_1436000000.js
Optimize CSS Delivery of the following:
priority - 26 Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://www.flashscore.sk/
https://www.flashscore.sk/
priority - 6 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://secure-assets.rubiconproject.com/static/psa/us/15.png (expiration not specified)
https://secure-assets.rubiconproject.com/static/psa/us/9.png (expiration not specified)
https://www.google.com/recaptcha/api.js?hl=sk&onlo…plicit&_=1517569707254 (5 minutes)
https://www.googletagmanager.com/gtm.js?id=GTM-PWJ3NQ (15 minutes)
https://www.google-analytics.com/analytics.js (2 hours)
https://ads.rubiconproject.com/ad/12554.js (2.3 hours)
https://s2.adform.net/Banners/Elements/Files/14219…ts/MyriadPro-Bold.woff (3.9 hours)
https://s2.adform.net/Banners/Elements/Files/14219…yriadPro-Semibold.woff (5.7 hours)
https://s2.adform.net/Banners/Elements/Files/14219…_257/assets/futbal.jpg (8.4 hours)
https://s2.adform.net/stoat/604/s2.adform.net/bootstrap.js (9.1 hours)
https://s2.adform.net/banners/scripts/rmb/Adform.DHTML.js?bv=604 (9.2 hours)
priority - 5 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 46.4KiB (28% reduction).
Compressing https://www.flashscore.sk/res/_fs/image/icon-sprite-fs.21.png could save 7.7KiB (11% reduction).
Compressing https://s2.adform.net/banners/scripts/assets/images/OBA/en.png could save 3.3KiB (79% reduction).
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Compressing https://www.flashscore.sk/res/image/_new/checkbox.1.gif could save 1.3KiB (59% reduction).
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Compressing https://www.flashscore.sk/res/image/_new/icons-lsid-social.2.png could save 1.1KiB (47% reduction).
Compressing https://www.flashscore.sk/res/image/icons-iframe-2.5.gif could save 739B (35% reduction).
Compressing https://www.flashscore.sk/res/image/my-leagues-sprite.1.png could save 334B (18% reduction).
Compressing https://www.flashscore.sk/res/_fs/image/settings2.png could save 315B (28% reduction).
Compressing https://www.flashscore.sk/res/image/_new/bg-label.gif could save 149B (53% reduction).
Compressing https://www.flashscore.sk/res/image/card-red.gif could save 103B (24% reduction).
flashscore.sk Mobile Resources
Total Resources | 76 |
Number of Hosts | 16 |
Static Resources | 56 |
JavaScript Resources | 23 |
CSS Resources | 1 |
flashscore.sk Mobile Resource Breakdown
flashscore.sk mobile page usability
Last tested: 2018-02-02
flashscore.sk Mobile Usability Test Quick Summary
priority - 38 Use legible font sizes
The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.
The following text fragments have a small font size. Increase the font size to make them more legible.
Android
renders only 4 pixels tall (11 CSS pixels).iPhone/iPad
renders only 4 pixels tall (11 CSS pixels).Prihlásenie
renders only 4 pixels tall (11 CSS pixels).REGISTRÁCIA
renders only 4 pixels tall (11 CSS pixels).Belgicko I. liga 2.2.2018
renders only 4 pixels tall (12 CSS pixels).1
and 2 others render only 5 pixels tall (14 CSS pixels).STAV ZA 10 A VYHRAJ
renders only 7 pixels tall (18 CSS pixels).Live výsledky,…výsledky live
renders only 4 pixels tall (11 CSS pixels).ĎALŠIE ŠPORTY
and 9 others render only 4 pixels tall (10 CSS pixels).Bude sa hrať
and 5 others render only 4 pixels tall (11 CSS pixels).(0)
and 2 others render only 4 pixels tall (11 CSS pixels).02/02 Pi
renders only 4 pixels tall (11 CSS pixels).Live tabuľka
and 55 others render only 4 pixels tall (11 CSS pixels).Pohár AFC - kv…cia - play-off
and 113 others render only 4 pixels tall (11 CSS pixels).20:45
and 52 others render only 4 pixels tall (11 CSS pixels).Tus Sankt Stef…Rosental (Aut)
and 159 others render only 4 pixels tall (11 CSS pixels).-
and 44 others render only 4 pixels tall (11 CSS pixels).Meizhou Meixian Techand (Chn)
and 162 others render only 4 pixels tall (11 CSS pixels).20:00
and 104 others render only 4 pixels tall (11 CSS pixels).-
and 102 others render only 4 pixels tall (11 CSS pixels).Odložené
and 12 others render only 4 pixels tall (11 CSS pixels).Olimpia Asuncion (Par)
and 5 others render only 4 pixels tall (11 CSS pixels).4 - 0
and 10 others render only 4 pixels tall (11 CSS pixels).J. Wilstermann (Bol)
and 2 others render only 4 pixels tall (11 CSS pixels).(1 - 3)
and 7 others render only 4 pixels tall (11 CSS pixels).20:30
and 2 others render only 4 pixels tall (11 CSS pixels).12:00
renders only 4 pixels tall (11 CSS pixels).58
and 4 others render only 4 pixels tall (11 CSS pixels).0 - 0
renders only 4 pixels tall (11 CSS pixels).12:00
and 3 others render only 4 pixels tall (11 CSS pixels).0 - 0
and 3 others render only 4 pixels tall (11 CSS pixels).(0 - 0)
and 5 others render only 4 pixels tall (11 CSS pixels).1 - 2
and 1 others render only 4 pixels tall (11 CSS pixels).IKV
and 1 others render only 4 pixels tall (11 CSS pixels).Moje tímy
and 1 others render only 4 pixels tall (11 CSS pixels).Severná a Stredná Amerika
and 177 others render only 4 pixels tall (11 CSS pixels).Pre označenie…nite na ikonku
and 1 others render only 4 pixels tall (11 CSS pixels).Ostatné súťaže
and 2 others render only 4 pixels tall (11 CSS pixels).Odds Comparison
and 2 others render only 4 pixels tall (11 CSS pixels).Nápoveda:
renders only 4 pixels tall (11 CSS pixels).Futbalové výsl…žívať refresh.
and 12 others render only 4 pixels tall (11 CSS pixels).tabuľku Fortuna ligy
and 8 others render only 4 pixels tall (11 CSS pixels).SLEDUJTE NÁS
and 2 others render only 4 pixels tall (11 CSS pixels).Podmienky používania
and 39 others render only 4 pixels tall (11 CSS pixels).MOBIL
renders only 4 pixels tall (11 CSS pixels).Copyright © 20…FlashScore.sk
renders only 4 pixels tall (11 CSS pixels).Zodpovedné hranie.
and 2 others render only 4 pixels tall (11 CSS pixels).eVysledky
renders only 4 pixels tall (12 CSS pixels).Android aplikácia
and 1 others render only 4 pixels tall (11 CSS pixels).STIAHNUŤ TU
renders only 4 pixels tall (12 CSS pixels).priority - 19 Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="/mobile/#android" class="control-panel-icon-android">Android</a>
is close to 2 other tap targets.<a href="https://itunes…ky/id767389922" class="control-panel-icon-apple">iPhone/iPad</a>
is close to 2 other tap targets.<div id="signIn" class="lsid-rounded-box black">Prihlásenie</div>
is close to 2 other tap targets.<div id="registration" class="lsid-rounded-box">REGISTRÁCIA</div>
is close to 2 other tap targets.<a href="#" class="control-panel-icon-setting">
is close to 3 other tap targets.<a href="#" class="control-panel-icon-search">
is close to 2 other tap targets.<a href="/tenis/">Tenis</a>
and 6 others are close to other tap targets.<a href="#">Všetky</a>
and 5 others are close to other tap targets.<span class="day yesterday"></span>
is close to 3 other tap targets.<a href="#">02/02 Pi</a>
is close to 2 other tap targets.<span class="day tomorrow"></span>
is close to 4 other tap targets.<span class="toggleMyLeague…1_77_KIShoMk3">
and 2 others are close to other tap targets.<span class="toggleMyLeague 1_32_dG2SqPrf">
and 6 others are close to other tap targets.<span class="toggleMyLeague…1_198_dYlOSQOD">
and 8 others are close to other tap targets.<a href="/futbal/anglic…remier-league/">Premier League</a>
and 180 others are close to other tap targets.<a href="http://site.ad…acy/adchoices/"></a>
is close to 3 other tap targets.<a href="https://track.…ashscore.sk%2f">
is close to 2 other tap targets.The tap target
<a href="/futbal/anglic…remier-league/">Premier League</a>
and 7 others are close to other tap targets.The tap target
<a href="/">Futbal</a>
and 39 others are close to other tap targets.The tap target
<a href="https://www.fa…FlashScore.sk/" class="facebook">
is close to 2 other tap targets.The tap target
<a href="https://plus.g…+FlashScoreSK/" class="google-plus">
is close to 2 other tap targets.The tap target
<a href="https://twitte…m/FlashScoreSK" class="twitter">
is close to 1 other tap targets.The tap target
<a href="/mobile/">Mobil</a>
is close to 3 other tap targets.priority - 10 Configure the viewport
Your page specifies a fixed-width desktop viewport. Use a responsive viewport to allow your page to render properly on all devices.
Configuring a viewport specifying width=device-width instead of width=990 will allow your page to adapt for devices of various widths. This may require additional work to adapt your styling for smaller screens.
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flashscore.sk Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
flashscore.sk TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.