GAMEMAPS.COM Free Maps and Mods for Games! - GameMaps


gamemaps.com website information.

gamemaps.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.

No name server records were found.

and probably website gamemaps.com is hosted by FASTLY - Fastly, US web hosting company. Check the complete list of other most popular websites hosted by FASTLY - Fastly, US hosting company.

According to Alexa traffic rank the highest website gamemaps.com position was 106723 (in the world). The lowest Alexa rank position was 209479. Now website gamemaps.com ranked in Alexa database as number 133760 (in the world).

Website gamemaps.com Desktop speed measurement score (76/100) is better than the results of 61.81% of other sites shows that the page desktop performance can be improved.

gamemaps.com Mobile usability score (64/100) is better than the results of 11.2% of other sites and shows that the page mobile usability is poor and can be improved.

Mobile speed measurement score of gamemaps.com (72/100) is better than the results of 79.79% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.

Weekly Rank Report

DateRankChange
Sep-27-2024 133,7606,475
Sep-26-2024 140,23510,868
Sep-25-2024 151,1033,111
Sep-24-2024 154,214-3,621
Sep-23-2024 150,5931,752
Sep-22-2024 152,3454,761
Sep-21-2024 157,106-3,188

Advertisement

gamemaps.com Rank History

Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.



gamemaps.com whois

WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.


Domain Name: GAMEMAPS.COM
Registry Domain ID: 2149485_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.google.com
Registrar URL: http://domains.google.com
Updated Date: 2020-09-11T17:03:09Z
Creation Date: 1997-09-01T04:00:00Z
Registry Expiry Date: 2030-08-31T04:00:00Z
Registrar: Google LLC
Registrar IANA ID: 895
Registrar Abuse Contact Email: registrar-abuse@google.com
Registrar Abuse Contact Phone: +1.8772376466
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: AIDEN.NS.CLOUDFLARE.COM
Name Server: SARA.NS.CLOUDFLARE.COM
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2021-12-30T07:06:10Z

gamemaps.com server information

Servers Location

IP Address
Country
Region
City

gamemaps.com desktop page speed rank

Last tested: 2019-08-24


Desktop Speed Medium
76/100

gamemaps.com Desktop Speed Test Quick Summary


priority - 13 Reduce server response time

In our test, your server responded in 1.5 seconds.

There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.

priority - 9 Avoid landing page redirects

Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.

Avoid landing page redirects for the following chain of redirected URLs.

http://gamemaps.com/
https://gamemaps.com/
https://www.gamemaps.com/

priority - 4 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 1 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Optimize CSS Delivery of the following:

https://www.gamemaps.com/include/style.css?v=3.3.271

priority - 3 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

https://v1.addthisedge.com/live/boost/afree/_ate.track.config_resp (55 seconds)
https://s7.addthis.com/js/300/addthis_widget.js (10 minutes)
https://translate.googleapis.com/translate_static/css/translateelement.css (60 minutes)
https://translate.googleapis.com/translate_static/js/element/main.js (60 minutes)
https://www.google-analytics.com/plugins/ua/linkid.js (60 minutes)
https://www.google-analytics.com/analytics.js (2 hours)

priority - 2 Prioritize visible content

Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.

The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.

Only about 5% of the final above-the-fold content could be rendered with the full HTML response.
Click to see the screenshot with only the HTML response:

priority - 0 Optimize images

Properly formatting and compressing images can save many bytes of data.

Optimize the following images to reduce their size by 2.3KiB (28% reduction).

Compressing https://translate.googleapis.com/translate_static/img/te_ctrl3.gif could save 591B (42% reduction).
Compressing https://www.gamemaps.com/imgmgr/limit/img/game_icons/gmod.jpg?w=175 could save 519B (14% reduction).
Compressing https://www.gamemaps.com/imgmgr/limit/img/game_icons/l4d.jpg?w=24 could save 320B (40% reduction).
Compressing https://www.gamemaps.com/imgmgr/limit/img/game_icons/l4d.jpg?w=24 could save 320B (40% reduction).
Compressing https://www.gamemaps.com/imgmgr/limit/img/game_icons/l4d2.jpg?w=24 could save 312B (38% reduction).
Compressing https://www.gamemaps.com/imgmgr/limit/img/game_icons/l4d2.jpg?w=24 could save 312B (38% reduction).

gamemaps.com Desktop Resources

Total Resources101
Number of Hosts10
Static Resources87
JavaScript Resources15
CSS Resources2

gamemaps.com Desktop Resource Breakdown

gamemaps.com mobile page speed rank

Last tested: 2016-10-12


Mobile Speed Medium
72/100

gamemaps.com Mobile Speed Test Quick Summary


priority - 16 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 1 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Optimize CSS Delivery of the following:

http://www.gamemaps.com/include/style.css?v=3.3.205

priority - 13 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

http://s7.addthis.com/js/300/addthis_widget.js (expiration not specified)
http://m.addthisedge.com/live/boost?pub=afree&call…_ate.track.config_resp (60 seconds)
http://img.youtube.com/vi/VmbTHRThRH8/mqdefault.jpg (5 minutes)
http://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js (60 minutes)
http://www.google-analytics.com/plugins/ua/linkid.js (60 minutes)
https://pagead2.googlesyndication.com/pagead/osd.js (60 minutes)
https://translate.googleapis.com/translate_static/css/translateelement.css (60 minutes)
https://translate.googleapis.com/translate_static/…ent/41/element_main.js (60 minutes)
https://translate.googleapis.com/translate_static/js/element/main.js (60 minutes)
http://img.youtube.com/vi/564YR4zMJdA/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/Amt6m7-01FA/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/BkqiZwAqMuY/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/MEX7Q2bH_BA/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/MgVN2qVUDvU/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/SEG5CTMrRv0/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/VUs9vQenWto/mqdefault.jpg (2 hours)
http://img.youtube.com/vi/XWpobdNYOJk/mqdefault.jpg (2 hours)
http://www.google-analytics.com/analytics.js (2 hours)

priority - 8 Prioritize visible content

Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.

The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.

Only about 36% of the final above-the-fold content could be rendered with the full HTML response.

priority - 1 Reduce server response time

In our test, your server responded in 0.23 seconds. There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.

priority - 0 Optimize images

Properly formatting and compressing images can save many bytes of data.

Optimize the following images to reduce their size by 1.6KiB (57% reduction).

Compressing https://translate.googleapis.com/translate_static/img/te_ctrl3.gif could save 1.6KiB (57% reduction).

gamemaps.com Mobile Resources

Total Resources136
Number of Hosts16
Static Resources113
JavaScript Resources24
CSS Resources2

gamemaps.com Mobile Resource Breakdown

gamemaps.com mobile page usability

Last tested: 2016-10-12


Mobile Usability Bad
64/100

gamemaps.com Mobile Usability Test Quick Summary


priority - 38 Use legible font sizes

The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.

The following text fragments have a small font size. Increase the font size to make them more legible.

Achievements and 11 others render only 5 pixels tall (14 CSS pixels).

VIP renders only 5 pixels tall (14 CSS pixels).

New GameMaps in development! renders only 5 pixels tall (14 CSS pixels).

x renders only 6 pixels tall (16 CSS pixels).

We are working…ming relaunch! renders only 5 pixels tall (14 CSS pixels).

You can help f…he relaunch by and 2 others render only 5 pixels tall (14 CSS pixels).

Upgrading to VIP and 1 others render only 5 pixels tall (14 CSS pixels).

VIP Goal Progress: renders only 5 pixels tall (14 CSS pixels).

Top Donator: and 1 others render only 5 pixels tall (14 CSS pixels).

Anonymous renders only 5 pixels tall (14 CSS pixels).

($100) renders only 5 pixels tall (14 CSS pixels).

963 Items renders only 6 pixels tall (16 CSS pixels).

GAMES renders only 6 pixels tall (16 CSS pixels).

Counter-Strike…obal Offensive and 65 others render only 5 pixels tall (14 CSS pixels).

Recent Discussions and 1 others render only 6 pixels tall (16 CSS pixels).
1 and 1 others render only 5 pixels tall (12 CSS pixels).
Unauthorized m…ion discussion and 1 others render only 5 pixels tall (14 CSS pixels).
2 and 3 others render only 5 pixels tall (12 CSS pixels).
Como abrir con…erver browser) and 17 others render only 5 pixels tall (14 CSS pixels).
10 and 13 others render only 5 pixels tall (12 CSS pixels).
Browse: renders only 5 pixels tall (14 CSS pixels).

All renders only 5 pixels tall (14 CSS pixels).

Guides and 5 others render only 5 pixels tall (14 CSS pixels).

5 Maps and 3 others render only 4 pixels tall (10 CSS pixels).

Night Terror 2…Models & 7... and 23 others render only 6 pixels tall (16 CSS pixels).

The government…Find 5 coi... and 23 others render only 5 pixels tall (14 CSS pixels).

by and 23 others render only 4 pixels tall (11 CSS pixels).

BoomerSTEAM/Valve/Jack.Cedric and 14 others render only 4 pixels tall (11 CSS pixels).

Counter-Strike…obal Offensive and 23 others render only 4 pixels tall (11 CSS pixels).

and 47 others render only 4 pixels tall (11 CSS pixels).

976,434 views and 47 others render only 4 pixels tall (11 CSS pixels).

Nahka / TOG | K1chwa and 8 others render only 4 pixels tall (11 CSS pixels).

IMAGE and 8 others render only 5 pixels tall (14 CSS pixels).
Night Terror 2…0 Sound Files) and 8 others render only 5 pixels tall (12 CSS pixels).
10/12/16 and 8 others render only 5 pixels tall (12 CSS pixels).
VIDEO and 8 others render only 5 pixels tall (14 CSS pixels).
LET'S PLAY LEF…- NO RESTARTS and 8 others render only 5 pixels tall (14 CSS pixels).
10/10/16 and 8 others render only 5 pixels tall (14 CSS pixels).
Privacy Policy and 10 others render only 5 pixels tall (12 CSS pixels).
Copyright © 20…ights reserved and 2 others render only 5 pixels tall (12 CSS pixels).
Select Language renders only 5 pixels tall (13 CSS pixels).
renders only 5 pixels tall (13 CSS pixels).
renders only 5 pixels tall (13 CSS pixels).

priority - 10 Size tap targets appropriately

Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.

The following tap targets are close to other nearby tap targets and may need additional spacing around them.

The tap target <a href="/"></a> is close to 2 other tap targets.

The tap target <input type="text" name="q" class="searchbox"> is close to 2 other tap targets.

The tap target <button type="submit"></button> is close to 3 other tap targets.

The tap target <a href="/login">Login</a> and 6 others are close to other tap targets.

The tap target <a id="header_vip_link" href="/vip">VIP</a> is close to 2 other tap targets.

The tap target <span class="close-button">x</span> is close to 3 other tap targets.

The tap target <span class="close-button">x</span> is close to 3 other tap targets.

The tap target <span id="theme-toggle"></span> is close to 2 other tap targets.

The tap target <span class="jssora21l"></span> is close to 2 other tap targets.

The tap target <span class="jssora21r"></span> is close to 2 other tap targets.

The tap target <div id="abgcp" class="abgcp">AdChoices</div> is close to 2 other tap targets.

The tap target <a href="/aoe2/">Age of Empires 2</a> and 65 others are close to other tap targets.

The tap target <a href="http://forum.g…?f=374&amp;t=17139">2 [L4D1] Weapo…hotgun shells.</a> and 3 others are close to other tap targets.
The tap target <a href="http://forum.g…?f=374&amp;t=17139">2 [L4D1] Weapo…hotgun shells.</a> and 20 others are close to other tap targets.
The tap target <a href="http://forum.g…?f=374&amp;t=17139">2 [L4D1] Weapo…hotgun shells.</a> and 17 others are close to other tap targets.
The tap target <a href="http://forum.g…?f=328&amp;t=17137">4 How to use g…ation scripts?</a> and 13 others are close to other tap targets.
The tap target <div id="abgcp" class="abgcp">AdChoices</div> is close to 3 other tap targets.

The tap target <div class="list"></div> and 1 others are close to other tap targets.

The tap target <div class="full active"></div> is close to 3 other tap targets.

The tap target <a href="/">All</a> is close to 2 other tap targets.

The tap target <a href="/maps">Maps</a> and 5 others are close to other tap targets.

The tap target <a href="/profile/533937">NIPPER and Boo</a> and 13 others are close to other tap targets.

The tap target <a href="/l4d2/">Left 4 Dead 2</a> and 22 others are close to other tap targets.

The tap target <a href="/profile/41505">Richy221</a> and 8 others are close to other tap targets.

The tap target <a href="/details/17428">Crysis 3 SCAR-AB</a> is close to 1 other tap targets.
The tap target <div id=":0.targetLanguage" class="goog-te-gadget-simple">Select Language​▼</div> is close to 1 other tap targets.
The tap target <a href="javascript:void(0)" class="goog-te-menu-value">Select Language​▼</a> is close to 1 other tap targets.
The tap target <a href="javascript:void(0)" class="goog-te-menu-value">Select Language​▼</a> and 1 others are close to other tap targets.
The tap target <a href="javascript:void(0)" class="goog-te-menu-value">Select Language​▼</a> is close to 2 other tap targets.
The tap target <a href="javascript:void(0)" class="goog-te-menu-value">Select Language​▼</a> is close to 2 other tap targets.

priority - 10 Configure the viewport

Your page specifies a fixed-width desktop viewport. Use a responsive viewport to allow your page to render properly on all devices.

Configuring a viewport specifying width=device-width instead of width=980 will allow your page to adapt for devices of various widths. This may require additional work to adapt your styling for smaller screens.

gamemaps.com similar domains

Similar domains:
www.gamemaps.com
www.gamemaps.net
www.gamemaps.org
www.gamemaps.info
www.gamemaps.biz
www.gamemaps.us
www.gamemaps.mobi
www.amemaps.com
www.gamemaps.com
www.famemaps.com
www.gfamemaps.com
www.fgamemaps.com
www.vamemaps.com
www.gvamemaps.com
www.vgamemaps.com
www.tamemaps.com
www.gtamemaps.com
www.tgamemaps.com
www.bamemaps.com
www.gbamemaps.com
www.bgamemaps.com
www.yamemaps.com
www.gyamemaps.com
www.ygamemaps.com
www.hamemaps.com
www.ghamemaps.com
www.hgamemaps.com
www.gmemaps.com
www.gqmemaps.com
www.gaqmemaps.com
www.gqamemaps.com
www.gwmemaps.com
www.gawmemaps.com
www.gwamemaps.com
www.gsmemaps.com
www.gasmemaps.com
www.gsamemaps.com
www.gzmemaps.com
www.gazmemaps.com
www.gzamemaps.com
www.gaemaps.com
www.ganemaps.com
www.gamnemaps.com
www.ganmemaps.com
www.gajemaps.com
www.gamjemaps.com
www.gajmemaps.com
www.gakemaps.com
www.gamkemaps.com
www.gakmemaps.com
www.gammaps.com
www.gamwmaps.com
www.gamewmaps.com
www.gamwemaps.com
www.gamsmaps.com
www.gamesmaps.com
www.gamsemaps.com
www.gamdmaps.com
www.gamedmaps.com
www.gamdemaps.com
www.gamrmaps.com
www.gamermaps.com
www.gamremaps.com
www.gameaps.com
www.gamenaps.com
www.gamemnaps.com
www.gamenmaps.com
www.gamejaps.com
www.gamemjaps.com
www.gamejmaps.com
www.gamekaps.com
www.gamemkaps.com
www.gamekmaps.com
www.gamemps.com
www.gamemqps.com
www.gamemaqps.com
www.gamemqaps.com
www.gamemwps.com
www.gamemawps.com
www.gamemwaps.com
www.gamemsps.com
www.gamemasps.com
www.gamemsaps.com
www.gamemzps.com
www.gamemazps.com
www.gamemzaps.com
www.gamemas.com
www.gamemaos.com
www.gamemapos.com
www.gamemaops.com
www.gamemals.com
www.gamemapls.com
www.gamemalps.com
www.gamemap.com
www.gamemapw.com
www.gamemapsw.com
www.gamemapws.com
www.gamemape.com
www.gamemapse.com
www.gamemapes.com
www.gamemapd.com
www.gamemapsd.com
www.gamemapds.com
www.gamemapz.com
www.gamemapsz.com
www.gamemapzs.com
www.gamemapx.com
www.gamemapsx.com
www.gamemapxs.com
www.gamemapa.com
www.gamemapsa.com
www.gamemapas.com
www.gamemaps.con

gamemaps.com Ping

Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.


gamemaps.com TRACEROUTE

Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.