smash.gg website information.
smash.gg domain name is registered by .GG top-level domain registry. See the other sites registred in .GG domain zone.
Following name servers are specified for smash.gg domain:
- ns1-204.azure-dns.com
- ns2-204.azure-dns.net
- ns3-204.azure-dns.org
- ns4-204.azure-dns.info
and probably website smash.gg is hosted by CHINATELECOM-HUNAN-YUEYANG-MAN Yueyang, CN web hosting company. Check the complete list of other most popular websites hosted by CHINATELECOM-HUNAN-YUEYANG-MAN Yueyang, CN hosting company.
According to Alexa traffic rank the highest website smash.gg position was 53710 (in the world). The lowest Alexa rank position was 132504. Now website smash.gg ranked in Alexa database as number 59239 (in the world).
Website smash.gg Desktop speed measurement score (78/100) is better than the results of 65.98% of other sites shows that the page desktop performance can be improved.
smash.gg Mobile usability score (98/100) is better than the results of 55.61% of other sites and means that the page is mobile-friendly.
Mobile speed measurement score of smash.gg (10/100) is better than the results of 1.52% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Weekly Rank Report
Date | Rank | Change |
---|---|---|
Nov-07-2024 | 59,239 | -1,268 |
Nov-06-2024 | 57,971 | 847 |
Nov-05-2024 | 58,818 | -892 |
Nov-04-2024 | 57,926 | 23 |
Nov-03-2024 | 57,949 | 1,127 |
Nov-02-2024 | 59,076 | -1,165 |
Nov-01-2024 | 57,911 | 110 |
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smash.gg Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
smash.gg whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
Domain:
smash.gg
Domain Status:
Active
Delete Prohibited by Registrar
Update Prohibited by Registrar
Transfer Prohibited by Registrar
Registrant:
Microsoft Corporation
Registrar:
MarkMonitor Inc. (http://www.markmonitor.com)
Relevant dates:
Registered on 06th June 2014 at 05:43:52.672
Registry fee due on 06th June each year
Registration status:
Registered until cancelled
Name servers:
frank.ns.cloudflare.com
nola.ns.cloudflare.com
WHOIS lookup made on Mon, 17 Jan 2022 at 14:34:48 GMT
This WHOIS information is provided for free by CIDR, operator of
the backend registry for domain names ending in GG, JE, and AS.
Copyright (c) and database right Island Networks 1996 - 2022.
You may not access this WHOIS server or use any data from it except
as permitted by our Terms and Conditions which are published
at http://www.channelisles.net/legal/whoisterms
They include restrictions and prohibitions on
- using or re-using the data for advertising;
- using or re-using the service for commercial purposes without a licence;
- repackaging, recompilation, redistribution or reuse;
- obscuring, removing or hiding any or all of this notice;
- exceeding query rate or volume limits.
The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.
smash.gg server information
smash.gg desktop page speed rank
Last tested: 2019-10-12
smash.gg Desktop Speed Test Quick Summary
priority - 18 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 2 blocking script resources and 4 blocking CSS resources. This causes a delay in rendering your page.
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Optimize CSS Delivery of the following:
https://static.smash.gg/css/NavTrayRegion.c21b4e9d449b525d7ac6.css
https://static.smash.gg/css/TournamentsListing.6a08e59acae99e0838eb.css
https://d1azc1qln24ryf.cloudfront.net/164633/Smash…ns/style-cf.css?2rxps4
priority - 4 Prioritize visible content
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priority - 4 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
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priority - 0 Minify JavaScript
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smash.gg Desktop Resources
Total Resources | 49 |
Number of Hosts | 20 |
Static Resources | 37 |
JavaScript Resources | 14 |
CSS Resources | 3 |
smash.gg Desktop Resource Breakdown
smash.gg mobile page speed rank
Last tested: 2017-05-25
smash.gg Mobile Speed Test Quick Summary
priority - 406 Optimize images
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priority - 88 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 1 blocking script resources and 4 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
Optimize CSS Delivery of the following:
https://fonts.googleapis.com/css?family=Teko:400,500,800
https://fonts.googleapis.com/css?family=Oswald:300,400,700
https://fonts.googleapis.com/css?family=Roboto:400…00italic,700,700italic
priority - 9 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
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priority - 1 Enable compression
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Enable compression for the following resources to reduce their transfer size by 5.2KiB (66% reduction).
priority - 0 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 695B (33% reduction).
smash.gg Mobile Resources
Total Resources | 58 |
Number of Hosts | 20 |
Static Resources | 46 |
JavaScript Resources | 11 |
CSS Resources | 4 |
smash.gg Mobile Resource Breakdown
smash.gg mobile page usability
Last tested: 2017-05-25
smash.gg Mobile Usability Test Quick Summary
priority - 1 Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="/profile/settings/account" class="DrawerSetting Link Link--block">Account Settin…, Contact, etc</a>
and 2 others are close to other tap targets.The tap target
<label for="password">Password*</label>
is close to 1 other tap targets.The tap target
<input id="password" type="password" name="password" class="form-control fa-form-control">
is close to 2 other tap targets.The tap target
<button type="submit" class="btn btn-block…rimary text-lg">Login</button>
is close to 2 other tap targets.The tap target
<label>Keep me logged in</label>
is close to 2 other tap targets.The tap target
<input type="checkbox" name="rememberMe">
is close to 1 other tap targets.The tap target
<a href="/dataforms/tournament">Submit Your Tournament</a>
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smash.gg Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
smash.gg TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.