flash-game.cc website information.
flash-game.cc domain name is registered by .CC top-level domain registry. See the other sites registred in .CC domain zone.
No name server records were found.
According to Alexa traffic rank the highest website flash-game.cc position was 8800 (in the world). The lowest Alexa rank position was 942178. Current position of flash-game.cc in Alexa rank database is below 1 million.
Website flash-game.cc Desktop speed measurement score (64/100) is better than the results of 41.34% of other sites shows that the page desktop performance can be improved.
flash-game.cc Mobile usability score (64/100) is better than the results of 11.2% of other sites and shows that the page mobile usability is poor and can be improved.
Mobile speed measurement score of flash-game.cc (50/100) is better than the results of 33.92% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Weekly Rank Report
Date | Rank | Change |
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Oct-31-2024 | N/A | N/A |
Oct-30-2024 | N/A | N/A |
Oct-29-2024 | N/A | N/A |
Oct-28-2024 | N/A | N/A |
Oct-27-2024 | N/A | N/A |
Oct-26-2024 | N/A | N/A |
Oct-25-2024 | N/A | N/A |
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flash-game.cc Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
flash-game.cc whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
No match for "FLASH-GAME.CC".
>>> Last update of WHOIS database: 2024-09-09T12:48:26Z
flash-game.cc server information
Servers Location
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flash-game.cc desktop page speed rank
Last tested: 2019-12-03
flash-game.cc Desktop Speed Test Quick Summary
priority - 37 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://cdn.epicgameads.com/ads/images/banners/100u.gif (expiration not specified)
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http://load.s3.amazonaws.com/pixel.gif (expiration not specified)
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http://c.cnzz.com/core.php?web_id=1255326466&t=z (15 minutes)
https://translate.googleapis.com/translate_static/css/translateelement.css (60 minutes)
https://translate.googleapis.com/translate_static/…ent/34/element_main.js (60 minutes)
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http://s95.cnzz.com/stat.php?id=1255326466&web_id=1255326466 (90 minutes)
http://www.flash-game.cc/images/puzzle.gif (2 hours)
http://www.flash-game.cc/images/racing.gif (2 hours)
http://www.flash-game.cc/images/shoot.gif (2 hours)
http://www.flash-game.cc/style/css/fonts.css (2 hours)
http://www.flash-game.cc/style/css/style.css (2 hours)
http://www.flash-game.cc/style/fonts/-g5pDUSRgvxvOl5u-a_WHw.woff (2 hours)
http://www.flash-game.cc/style/fonts/bH7276GfdCjMj…7KZn-EPnyo3HZu7kw.woff (2 hours)
http://www.flash-game.cc/style/images/ajax-loader.gif (2 hours)
http://www.flash-game.cc/style/images/bg_hover.png?v=1 (2 hours)
http://www.flash-game.cc/style/images/bg_tags.png (2 hours)
http://www.flash-game.cc/style/images/header.png (2 hours)
http://www.flash-game.cc/style/images/line.png (2 hours)
http://www.flash-game.cc/style/images/links/365categories_com.png (2 hours)
http://www.flash-game.cc/style/images/links/free-online-flash-game_com.png (2 hours)
http://www.flash-game.cc/style/images/links/gameslifeworld_com.png (2 hours)
http://www.flash-game.cc/style/images/links/nowplayed_com.png (2 hours)
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http://www.flash-game.cc/style/images/logo.png (2 hours)
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http://www.flash-game.cc/style/images/site_head.png (2 hours)
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http://www.flash-game.cc/style/js/base.js (2 hours)
http://www.flash-game.cc/style/js/flashgame.js (2 hours)
http://www.flash-game.cc/style/js/jquery.min.js (2 hours)
http://www.flash-game.cc/style/js/lazyload.js (2 hours)
http://www.google-analytics.com/analytics.js (2 hours)
priority - 11 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 109.8KiB (25% reduction).
Losslessly compressing http://img.flash-game.cc:81/images/201504/11/47455111207202.gif could save 15.3KiB (52% reduction).
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priority - 6 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 11 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
http://www.flash-game.cc/style/js/style.php?url=
http://www.flash-game.cc/style/js/jquery.min.js
http://www.flash-game.cc/style/js/base.js
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http://ads.contextweb.com/TagPublish/getjs.static.js?v=28
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Optimize CSS Delivery of the following:
http://www.flash-game.cc/style/css/fonts.css
priority - 1 Reduce server response time
In our test, your server responded in 0.34 seconds. There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.
priority - 1 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 9.7KiB (65% reduction).
Compressing http://bh.contextweb.com/bh/visitormatch?tag=275133&pid=556409 could save 3.3KiB (65% reduction).
priority - 0 Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 971B (20% reduction).
flash-game.cc Desktop Resources
Total Resources | 242 |
Number of Hosts | 94 |
Static Resources | 82 |
JavaScript Resources | 22 |
CSS Resources | 3 |
flash-game.cc Desktop Resource Breakdown
flash-game.cc mobile page speed rank
Last tested: 2019-12-04
flash-game.cc Mobile Speed Test Quick Summary
priority - 66 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://cdn.epicgameads.com/ads/images/banners/100u.gif (expiration not specified)
http://cdn.epicgameads.com/images/e.png (expiration not specified)
http://img.flash-game.cc:81/images/201504/04/36405040001462.gif (expiration not specified)
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http://img.flash-game.cc:81/images/201504/05/37807050637162.gif (expiration not specified)
http://img.flash-game.cc:81/images/201504/05/38115051134032.gif (expiration not specified)
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http://img.flash-game.cc:81/images/201504/08/42491080819492.jpg (expiration not specified)
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http://s95.cnzz.com/stat.php?id=1255326466&web_id=1255326466 (90 minutes)
http://www.flash-game.cc/images/puzzle.gif (2 hours)
http://www.flash-game.cc/images/racing.gif (2 hours)
http://www.flash-game.cc/images/shoot.gif (2 hours)
http://www.flash-game.cc/style/css/fonts.css (2 hours)
http://www.flash-game.cc/style/css/style.css (2 hours)
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http://www.flash-game.cc/style/fonts/bH7276GfdCjMj…7KZn-EPnyo3HZu7kw.woff (2 hours)
http://www.flash-game.cc/style/images/ajax-loader.gif (2 hours)
http://www.flash-game.cc/style/images/bg_hover.png?v=1 (2 hours)
http://www.flash-game.cc/style/images/bg_tags.png (2 hours)
http://www.flash-game.cc/style/images/header.png (2 hours)
http://www.flash-game.cc/style/images/line.png (2 hours)
http://www.flash-game.cc/style/images/links/365categories_com.png (2 hours)
http://www.flash-game.cc/style/images/links/free-online-flash-game_com.png (2 hours)
http://www.flash-game.cc/style/images/links/gameslifeworld_com.png (2 hours)
http://www.flash-game.cc/style/images/links/nowplayed_com.png (2 hours)
http://www.flash-game.cc/style/images/links/ygamezone_com.png (2 hours)
http://www.flash-game.cc/style/images/logo.png (2 hours)
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http://www.flash-game.cc/style/images/pagesloading.gif (2 hours)
http://www.flash-game.cc/style/images/site_head.png (2 hours)
http://www.flash-game.cc/style/images/sprite.png (2 hours)
http://www.flash-game.cc/style/images/sprite.png?v=1 (2 hours)
http://www.flash-game.cc/style/js/base.js (2 hours)
http://www.flash-game.cc/style/js/flashgame.js (2 hours)
http://www.flash-game.cc/style/js/jquery.min.js (2 hours)
http://www.flash-game.cc/style/js/lazyload.js (2 hours)
http://www.google-analytics.com/analytics.js (2 hours)
priority - 24 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 11 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
http://www.flash-game.cc/style/js/style.php?url=
http://www.flash-game.cc/style/js/jquery.min.js
http://www.flash-game.cc/style/js/base.js
http://www.flash-game.cc/style/js/lazyload.js
http://www.flash-game.cc/ads1.php?id=2&code=1467931506558
http://www.gameadexchange.com/5705296e07556f0946e5a670
http://tag.contextweb.com/TagPublish/getjs.aspx?ac…wpnet=1&cwtagid=275133
http://bh.contextweb.com/bh/rtsetScript?rurl=http%…6google_cm%26google_sc
http://ads.contextweb.com/TagPublish/getjs.static.js?v=28
http://ads.contextweb.com/TagPublish/GetAd.aspx?ta…acid=pp_ad_container_0
Optimize CSS Delivery of the following:
http://www.flash-game.cc/style/css/fonts.css
priority - 16 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 156.9KiB (27% reduction).
Losslessly compressing http://img.flash-game.cc:81/images/201504/12/48188120031542.gif could save 15.4KiB (45% reduction).
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priority - 2 Reduce server response time
In our test, your server responded in 0.36 seconds. There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.
priority - 1 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 9.7KiB (65% reduction).
Compressing http://bh.contextweb.com/bh/visitormatch?tag=275133&pid=556409 could save 3.3KiB (65% reduction).
priority - 0 Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 971B (20% reduction).
flash-game.cc Mobile Resources
Total Resources | 249 |
Number of Hosts | 89 |
Static Resources | 96 |
JavaScript Resources | 22 |
CSS Resources | 3 |
flash-game.cc Mobile Resource Breakdown
flash-game.cc mobile page usability
Last tested: 2019-12-04
flash-game.cc Mobile Usability Test Quick Summary
priority - 40 Use legible font sizes
The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.
The following text fragments have a small font size. Increase the font size to make them more legible.
Select Language
renders only 5 pixels tall (13 CSS pixels).▼
renders only 5 pixels tall (13 CSS pixels).ALL
renders only 7 pixels tall (18 CSS pixels).SHOOTING
and 6 others render only 7 pixels tall (18 CSS pixels).Collecting Games |
and 5 others render only 5 pixels tall (12 CSS pixels).Terms of Service
and 4 others render only 5 pixels tall (12 CSS pixels).-
and 3 others render only 5 pixels tall (12 CSS pixels).©2014-2016 Fla…ghts Reserved.
renders only 5 pixels tall (12 CSS pixels).priority - 10 Configure the viewport
Your page does not have a viewport specified. This causes mobile devices to render your page as it would appear on a desktop browser, scaling it down to fit on a mobile screen. Configure a viewport to allow your page to render properly on all devices.
Configure a viewport for this page.
priority - 3 Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<input type="text" name="q" class="s-text left">
is close to 1 other tap targets.<input id="do" type="submit" class="s-btn right">
is close to 3 other tap targets.<div id=":0.targetLanguage" class="goog-te-gadget-simple">Select Language▼</div>
is close to 1 other tap targets.<a href="javascript:void(0)" class="goog-te-menu-value">Select Language▼</a>
is close to 1 other tap targets.<a href="javascript:void(0)" class="goog-te-menu-value">Select Language▼</a>
and 1 others are close to other tap targets.<a href="javascript:void(0)" class="goog-te-menu-value">Select Language▼</a>
is close to 1 other tap targets.The tap target
<a href="javascript:void(0)" class="goog-te-menu-value">Select Language▼</a>
is close to 1 other tap targets.<a href="http://www.flash-game.cc/" class="active">New Games</a>
is close to 2 other tap targets.<a href="http://www.fla…e.cc/top-games" class="">Top Games</a>
is close to 3 other tap targets.<a href="http://www.flash-game.cc/">All</a>
is close to 1 other tap targets.<a href="http://www.fla…cc/tags/Action">Action</a>
and 6 others are close to other tap targets.<a href="http://www.fla…tags/Adventure">Adventure Games |</a>
and 5 others are close to other tap targets.<a href="http://www.epicgameads.com"></a>
is close to 1 other tap targets.<a href="http://www.epicgameads.com"></a>
is close to 2 other tap targets.<a href="http://www.gameruin.xyz/">gameruin</a>
and 4 others are close to other tap targets.priority - 3 Avoid plugins
Your page uses plugins, which prevents portions of your page from being used on many platforms. Find alternatives for plugin based content to increase compatibility.
Find alternatives for the following Flash plugins.
priority - 3 Size content to viewport
The page content is too wide for the viewport, forcing the user to scroll horizontally. Size the page content to the viewport to provide a better user experience.
The page content is 1,000 CSS pixels wide, but the viewport is only 980 CSS pixels wide. The following elements fall outside the viewport:
<span>▼</span>
falls outside the viewport.The element
<a href="http://www.flash-game.cc/tags/">More</a>
falls outside the viewport.The element
<a href="http://www.fla…gs/Mouse-Skill">Mouse Skill Games</a>
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flash-game.cc Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
flash-game.cc TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.