GAMEDUELL.COM GameDuell: Online Games - Real People, Real Prizes


gameduell.com website information.

gameduell.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.

No name server records were found.

According to Alexa traffic rank the highest website gameduell.com position was 39744 (in the world). The lowest Alexa rank position was 923195. Current position of gameduell.com in Alexa rank database is below 1 million.

Website gameduell.com Desktop speed measurement score (78/100) is better than the results of 65.98% of other sites shows that the page desktop performance can be improved.

gameduell.com Mobile usability score (96/100) is better than the results of 46.59% of other sites and means that the page is mobile-friendly.

Mobile speed measurement score of gameduell.com (47/100) is better than the results of 28.68% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.

Weekly Rank Report

DateRankChange
Jan-22-2022 N/AN/A
Jan-21-2022 N/AN/A
Jan-20-2022 244,755N/A
Jan-19-2022 N/AN/A
Jan-18-2022 377,918N/A
Jan-17-2022 N/AN/A
Jan-16-2022 N/AN/A

Advertisement

gameduell.com Rank History

Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.



gameduell.com whois

WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.


Domain Name: GAMEDUELL.COM
Registry Domain ID: 101503975_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.rrpproxy.net
Registrar URL: http://www.key-systems.net
Updated Date: 2020-08-04T07:06:24Z
Creation Date: 2003-08-03T07:13:49Z
Registry Expiry Date: 2021-08-03T07:13:49Z
Registrar: Key-Systems GmbH
Registrar IANA ID: 269
Registrar Abuse Contact Email: abuse@key-systems.net
Registrar Abuse Contact Phone: +49.68949396850
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: NSE10.GAMEDUELL.DE
Name Server: NSE9.GAMEDUELL.DE
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2021-04-27T00:50:19Z

gameduell.com server information

Servers Location

IP Address
Country
Region
City

gameduell.com desktop page speed rank

Last tested: 2016-10-09


Desktop Speed Medium
78/100

gameduell.com Desktop Speed Test Quick Summary


priority - 15 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

http://m4.gameduell.net/cached_facelets/media/acco…oggedOutAccountbox.css (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/acco…/scripts/accountbox.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/fron…e/css/homepage.agg.css (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/fron…es/homepage_SPRITE.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/fron…endarTeaser-201610.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/fron…scripts/linkTracker.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/fron…g/scripts/analytics.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/game…u/scripts/gamesMenu.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…nents/css/base.agg.css (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…nents/css/template.css (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…/generic_sprite_en.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…s_us_106x74_sprite.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…es_us_60x40_sprite.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…ges/generic_sprite.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…ules/im_65x38_mole.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…dules/scripts/hints.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…onents/scripts/base.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…/base/cookieHandler.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…s/scripts/canny.min.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/jsf-…y/jquery-gd-min-1.9.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…/css/teaserManager.css (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…mg_mobile_flexible.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…ring_static_SPRITE.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…ba_235x116_jw2_txt.jpg (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…ba_235x116_mau_txt.jpg (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…easerManagerSprite.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…aserManager_SPRITE.png (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/teas…ripts/teaserManager.js (expiration not specified)
http://m4.gameduell.net/cached_facelets/media/www-…cripts/swfobject2.2.js (expiration not specified)
http://www.google-analytics.com/ga.js (2 hours)
http://seal-goldengate.bbb.org/logo/gameduell-306767.js (4 hours)

priority - 10 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 9 blocking script resources and 5 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Remove render-blocking JavaScript:

http://m4.gameduell.net/cached_facelets/media/jsf-…s/scripts/canny.min.js
http://m4.gameduell.net/cached_facelets/media/jsf-…y/jquery-gd-min-1.9.js
http://m4.gameduell.net/cached_facelets/media/fron…scripts/linkTracker.js
http://m4.gameduell.net/cached_facelets/media/jsf-…dules/scripts/hints.js
http://m4.gameduell.net/cached_facelets/media/fron…g/scripts/analytics.js
http://m4.gameduell.net/cached_facelets/media/www-…cripts/swfobject2.2.js
http://m4.gameduell.net/cached_facelets/media/jsf-…/base/cookieHandler.js
http://m4.gameduell.net/cached_facelets/media/acco…/scripts/accountbox.js
http://m4.gameduell.net/cached_facelets/media/game…u/scripts/gamesMenu.js

Optimize CSS Delivery of the following:

http://m4.gameduell.net/cached_facelets/media/fron…e/css/homepage.agg.css
http://m4.gameduell.net/cached_facelets/media/teas…/css/teaserManager.css
http://m4.gameduell.net/cached_facelets/media/jsf-…nents/css/base.agg.css
http://m4.gameduell.net/cached_facelets/media/jsf-…nents/css/template.css
http://m4.gameduell.net/cached_facelets/media/acco…oggedOutAccountbox.css

priority - 1 Minify JavaScript

Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.

Minify JavaScript for the following resources to reduce their size by 5.3KiB (37% reduction).

Minifying http://m4.gameduell.net/cached_facelets/media/jsf-…onents/scripts/base.js could save 3.6KiB (42% reduction) after compression.
Minifying http://m4.gameduell.net/cached_facelets/media/teas…ripts/teaserManager.js could save 1.2KiB (32% reduction) after compression.
Minifying http://m4.gameduell.net/cached_facelets/media/acco…/scripts/accountbox.js could save 584B (27% reduction) after compression.

priority - 1 Minify CSS

Compacting CSS code can save many bytes of data and speed up download and parse times.

Minify CSS for the following resources to reduce their size by 5.6KiB (15% reduction).

Minifying http://m4.gameduell.net/cached_facelets/media/jsf-…nents/css/base.agg.css could save 2.9KiB (12% reduction) after compression.
Minifying http://m4.gameduell.net/cached_facelets/media/teas…/css/teaserManager.css could save 1.2KiB (18% reduction) after compression.
Minifying http://m4.gameduell.net/cached_facelets/media/jsf-…nents/css/template.css could save 868B (28% reduction) after compression.
Minifying http://m4.gameduell.net/cached_facelets/media/fron…e/css/homepage.agg.css could save 641B (22% reduction) after compression.

priority - 0 Minify HTML

Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.

Minify HTML for the following resources to reduce their size by 1.1KiB (11% reduction).

Minifying http://www.gameduell.com/ could save 1.1KiB (11% reduction) after compression.

gameduell.com Desktop Resources

Total Resources36
Number of Hosts5
Static Resources31
JavaScript Resources13
CSS Resources5

gameduell.com Desktop Resource Breakdown

gameduell.com mobile page speed rank

Last tested: 2019-12-14


Mobile Speed Bad
47/100

gameduell.com Mobile Speed Test Quick Summary


priority - 40 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 10 blocking script resources and 3 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Remove render-blocking JavaScript:

https://assets.gameduell.de/cached_facelets/media/…cannyGdx.merged.min.js
https://assets.gameduell.de/cached_facelets/media/…ymentNavigation.min.js
https://assets.gameduell.de/cached_facelets/media/…/base/commonTooltip.js
https://assets.gameduell.de/cached_facelets/media/…epage/js/c-homepage.js
https://assets.gameduell.de/cached_facelets/media/…e/js/c-themeHandler.js
https://assets.gameduell.de/cached_facelets/media/…age/js/c-cookieHint.js
https://assets.gameduell.de/cached_facelets/media/…pts/c-centerOnFocus.js
https://assets.gameduell.de/cached_facelets/media/…ipts/c-registration.js
https://assets.gameduell.de/cached_facelets/media/…ameduell/c-timeline.js
https://assets.gameduell.de/cached_facelets/media/…tGameduell/c-swoosh.js

Optimize CSS Delivery of the following:

https://assets.gameduell.de/cached_facelets/media/…ase/styles/gdx.agg.css
https://assets.gameduell.de/cached_facelets/media/…e/css/homepage.agg.css
https://assets.gameduell.de/cached_facelets/media/…y-lib/c-slider.agg.css

priority - 35 Avoid landing page redirects

Your page has 3 redirects. Redirects introduce additional delays before the page can be loaded.

Avoid landing page redirects for the following chain of redirected URLs.

http://gameduell.com/
http://www.gameduell.com/gd/
https://www.gameduell.com/gd/
https://www.gameduell.com/gd/gdx/homepage/index.xhtml

priority - 23 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

https://assets.gameduell.de/cached_facelets/media/…gdx/mvp-footerCity.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…ina_GameDuell_logo.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…deMenu/logo_kno_en.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…deMenu/logo_mau_en.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…deMenu/logo_rom_en.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…r/base/scripts/base.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…/base/commonTooltip.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…/base/cookieHandler.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…cripts/base/signals.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…/canny-lib/c-slider.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…cannyGdx.merged.min.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…cripts/gdx/polyfill.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…ase/styles/gdx.agg.css (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…y-lib/c-slider.agg.css (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…e/css/homepage.agg.css (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…meduell/timeline_1.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…meduell/timeline_2.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…meduell/timeline_3.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…meduell/timeline_4.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…timeline_top_phone.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…tGameduell/c-swoosh.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…ameduell/c-timeline.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…age/js/c-cookieHint.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…epage/js/c-homepage.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…e/js/c-themeHandler.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…gistrationForm.agg.css (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…es/mauli_animation.png (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…pts/c-centerOnFocus.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…ipts/c-registration.js (expiration not specified)
https://assets.gameduell.de/cached_facelets/media/…ymentNavigation.min.js (expiration not specified)

priority - 20 Optimize images

Properly formatting and compressing images can save many bytes of data.

Optimize the following images to reduce their size by 191.7KiB (58% reduction).

Compressing https://assets.gameduell.de/cached_facelets/media/…meduell/timeline_3.png could save 190.2KiB (59% reduction).
Compressing https://assets.gameduell.de/cached_facelets/media/…ina_GameDuell_logo.png could save 1.6KiB (17% reduction).

priority - 3 Enable compression

Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.

Enable compression for the following resources to reduce their transfer size by 28.3KiB (79% reduction).

Compressing https://www.gameduell.com/gd/gdx/homepage/index.xhtml could save 28.3KiB (79% reduction).

priority - 1 Minify JavaScript

Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.

Minify JavaScript for the following resources to reduce their size by 10.8KiB (35% reduction).

Minifying https://assets.gameduell.de/cached_facelets/media/…r/base/scripts/base.js could save 3.8KiB (44% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…ipts/c-registration.js could save 1.7KiB (29% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…/canny-lib/c-slider.js could save 1.5KiB (30% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…/base/commonTooltip.js could save 842B (44% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…ameduell/c-timeline.js could save 813B (41% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…epage/js/c-homepage.js could save 751B (33% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…cripts/gdx/polyfill.js could save 368B (53% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…e/js/c-themeHandler.js could save 312B (28% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…/base/cookieHandler.js could save 287B (22% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…pts/c-centerOnFocus.js could save 206B (34% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…tGameduell/c-swoosh.js could save 159B (22% reduction) after compression.
Minifying https://assets.gameduell.de/cached_facelets/media/…age/js/c-cookieHint.js could save 150B (27% reduction) after compression.

priority - 1 Minify HTML

Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.

Minify HTML for the following resources to reduce their size by 9.3KiB (27% reduction).

Minifying https://www.gameduell.com/gd/gdx/homepage/index.xhtml could save 9.3KiB (27% reduction).

priority - 0 Minify CSS

Compacting CSS code can save many bytes of data and speed up download and parse times.

Minify CSS for the following resources to reduce their size by 206B (13% reduction).

Minifying https://assets.gameduell.de/cached_facelets/media/…gistrationForm.agg.css could save 206B (13% reduction) after compression.

gameduell.com Mobile Resources

Total Resources37
Number of Hosts3
Static Resources30
JavaScript Resources15
CSS Resources4

gameduell.com Mobile Resource Breakdown

gameduell.com mobile page usability

Last tested: 2019-12-14


Mobile Usability Good
96/100

gameduell.com Mobile Usability Test Quick Summary


priority - 3 Size tap targets appropriately

Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.

The following tap targets are close to other nearby tap targets and may need additional spacing around them.

The tap target <div class="homepage bookm…lorScheme tc10">Like to play?…vourite games.</div> is close to 2 other tap targets.

The tap target <button class="colorButton gray ch-btn-ok">OK</button> is close to 1 other tap targets.

The tap target <button class="colorButton gr…ht ch-btn-more">Learn more</button> is close to 1 other tap targets.

The tap target <div class="button"></div> is close to 1 other tap targets.

gameduell.com similar domains

Similar domains:
www.gameduell.com
www.gameduell.net
www.gameduell.org
www.gameduell.info
www.gameduell.biz
www.gameduell.us
www.gameduell.mobi
www.ameduell.com
www.gameduell.com
www.fameduell.com
www.gfameduell.com
www.fgameduell.com
www.vameduell.com
www.gvameduell.com
www.vgameduell.com
www.tameduell.com
www.gtameduell.com
www.tgameduell.com
www.bameduell.com
www.gbameduell.com
www.bgameduell.com
www.yameduell.com
www.gyameduell.com
www.ygameduell.com
www.hameduell.com
www.ghameduell.com
www.hgameduell.com
www.gmeduell.com
www.gqmeduell.com
www.gaqmeduell.com
www.gqameduell.com
www.gwmeduell.com
www.gawmeduell.com
www.gwameduell.com
www.gsmeduell.com
www.gasmeduell.com
www.gsameduell.com
www.gzmeduell.com
www.gazmeduell.com
www.gzameduell.com
www.gaeduell.com
www.ganeduell.com
www.gamneduell.com
www.ganmeduell.com
www.gajeduell.com
www.gamjeduell.com
www.gajmeduell.com
www.gakeduell.com
www.gamkeduell.com
www.gakmeduell.com
www.gamduell.com
www.gamwduell.com
www.gamewduell.com
www.gamweduell.com
www.gamsduell.com
www.gamesduell.com
www.gamseduell.com
www.gamdduell.com
www.gamedduell.com
www.gamdeduell.com
www.gamrduell.com
www.gamerduell.com
www.gamreduell.com
www.gameuell.com
www.gamexuell.com
www.gamedxuell.com
www.gamexduell.com
www.gamesuell.com
www.gamedsuell.com
www.gameeuell.com
www.gamedeuell.com
www.gameeduell.com
www.gameruell.com
www.gamedruell.com
www.gamefuell.com
www.gamedfuell.com
www.gamefduell.com
www.gamecuell.com
www.gamedcuell.com
www.gamecduell.com
www.gamedell.com
www.gamedyell.com
www.gameduyell.com
www.gamedyuell.com
www.gamedhell.com
www.gameduhell.com
www.gamedhuell.com
www.gamedjell.com
www.gamedujell.com
www.gamedjuell.com
www.gamediell.com
www.gameduiell.com
www.gamediuell.com
www.gamedull.com
www.gameduwll.com
www.gameduewll.com
www.gameduwell.com
www.gamedusll.com
www.gameduesll.com
www.gamedusell.com
www.gamedudll.com
www.gameduedll.com
www.gamedudell.com
www.gamedurll.com
www.gameduerll.com
www.gamedurell.com
www.gameduel.com
www.gameduepl.com
www.gameduelpl.com
www.gameduepll.com
www.gamedueol.com
www.gameduelol.com
www.gamedueoll.com
www.gameduekl.com
www.gameduelkl.com
www.gameduekll.com
www.gameduelp.com
www.gameduellp.com
www.gameduelo.com
www.gameduello.com
www.gameduelk.com
www.gameduellk.com
www.gameduell.con

gameduell.com Ping

Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.


gameduell.com TRACEROUTE

Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.