gamefocus.co.kr website information.
gamefocus.co.kr domain name is registered by .KR top-level domain registry. See the other sites registred in .KR domain zone.
Following name servers are specified for gamefocus.co.kr domain:
- ns1.kshosting.co.kr
- ns2.kshosting.co.kr
and probably website gamefocus.co.kr is hosted by FASTLY - Fastly, US web hosting company. Check the complete list of other most popular websites hosted by FASTLY - Fastly, US hosting company.
According to Alexa traffic rank the highest website gamefocus.co.kr position was 7676 (in the world). The lowest Alexa rank position was 981942. Now website gamefocus.co.kr ranked in Alexa database as number 353770 (in the world).
Website gamefocus.co.kr Desktop speed measurement score (19/100) is better than the results of 3.8% of other sites shows that the page desktop performance can be improved.
gamefocus.co.kr Mobile usability score (100/100) is better than the results of 100% of other sites and means that the page is mobile-friendly.
Mobile speed measurement score of gamefocus.co.kr (20/100) is better than the results of 4.48% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Weekly Rank Report
Date | Rank | Change |
---|---|---|
Nov-27-2024 | 353,770 | -15,633 |
Nov-26-2024 | 338,137 | 487 |
Nov-25-2024 | 338,624 | -424 |
Nov-24-2024 | 338,200 | -1,670 |
Nov-23-2024 | 336,530 | -1,257 |
Nov-22-2024 | 335,273 | 15,704 |
Nov-21-2024 | 350,977 | -11,934 |
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gamefocus.co.kr Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
gamefocus.co.kr whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
gamefocus.co.kr server information
gamefocus.co.kr desktop page speed rank
Last tested: 2015-11-14
gamefocus.co.kr Desktop Speed Test Quick Summary
priority - 248 Optimize images
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priority - 66 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
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http://hcimg.realclick.co.kr/201510/pkg51333_10.gif (30 minutes)
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priority - 33 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 323.3KiB (77% reduction).
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Compressing http://gamefocus.co.kr/js/layer_move.js could save 27.5KiB (92% reduction).
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Compressing http://www.gametrics.com//Lib/style.css could save 8.9KiB (80% reduction).
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Compressing http://gamefocus.co.kr/gamelink2.php could save 7.1KiB (80% reduction).
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priority - 8 Eliminate render-blocking JavaScript and CSS in above-the-fold content
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priority - 5 Minify HTML
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priority - 3 Reduce server response time
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priority - 2 Minify JavaScript
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priority - 1 Minify CSS
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gamefocus.co.kr Desktop Resources
Total Resources | 182 |
Number of Hosts | 13 |
Static Resources | 141 |
JavaScript Resources | 26 |
CSS Resources | 4 |
gamefocus.co.kr Desktop Resource Breakdown
gamefocus.co.kr mobile page speed rank
Last tested: 2019-08-27
gamefocus.co.kr Mobile Speed Test Quick Summary
priority - 96 Enable compression
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priority - 71 Minify JavaScript
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priority - 59 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://gamefocus.co.kr/img/skin_icon/make_icon/skin_icon_207.jpg (expiration not specified)
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http://gamefocus.co.kr/img_mobile/gtn_mobile_anypost_20161021.jpg (expiration not specified)
http://gamefocus.co.kr/img_mobile/gtn_mobile_gog1books_20161021.jpg (expiration not specified)
http://gamefocus.co.kr/img_mobile/icon_naverlogin_161219_m.gif (expiration not specified)
http://gamefocus.co.kr/img_mobile/img_newsb_140502.jpg (expiration not specified)
http://gamefocus.co.kr/img_mobile/m_arrow_icon.gif (expiration not specified)
http://gamefocus.co.kr/js/ajax.js (expiration not specified)
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http://gamefocus.co.kr/js/jindo/common.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/demo.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.Animation.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.Component.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.Effect.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.Flick.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.Morph.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.Slide.js (expiration not specified)
http://gamefocus.co.kr/js/jindo/jindo.m.SlideFlicking.js (expiration not specified)
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http://gamefocus.co.kr/js/jindo/jindo.m.UIComponent.js (expiration not specified)
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http://gamefocus.co.kr/js/jquery-1.11.1.min.js (expiration not specified)
http://gamefocus.co.kr/m/css/common.css (expiration not specified)
http://gamefocus.co.kr/m/css/style.css (expiration not specified)
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http://gamefocus.co.kr/wys2/file_attach_thumb/2019…N_7_150x105_100_2_.jpg (expiration not specified)
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http://gamefocus.co.kr/wys2/file_attach_thumb/2019…N_7_150x105_100_2_.jpg (expiration not specified)
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http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x406_80_2_.jpg (expiration not specified)
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http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x169_80_2_.jpg (expiration not specified)
http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x169_80_2_.jpg (expiration not specified)
http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x169_80_2_.jpg (expiration not specified)
http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x304_80_2_.jpg (expiration not specified)
http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x169_80_2_.jpg (expiration not specified)
http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x169_80_2_.jpg (expiration not specified)
http://gamefocus.co.kr/wys2/file_attach_thumb/2019…_N_7_690x304_80_2_.jpg (expiration not specified)
https://www.googletagmanager.com/gtag/js?id=UA-17427530-1 (15 minutes)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 56 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 17 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
Approximately 7% of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
http://gamefocus.co.kr/js/jindo/jindo.m.js
http://gamefocus.co.kr/js/jindo/jindo.m.Component.js
http://gamefocus.co.kr/js/jindo/jindo.m.UIComponent.js
http://gamefocus.co.kr/js/jindo/common.js
http://gamefocus.co.kr/js/glm-ajax.js
http://gamefocus.co.kr/js/jquery-1.11.1.min.js
http://gamefocus.co.kr/js/ajax.js
http://gamefocus.co.kr/js/jindo/jindo.m.Touch.js
http://gamefocus.co.kr/js/jindo/jindo.m.SwipeCommon.js
http://gamefocus.co.kr/js/jindo/jindo.m.Effect.js
http://gamefocus.co.kr/js/jindo/jindo.m.Morph.js
http://gamefocus.co.kr/js/jindo/jindo.m.Animation.js
http://gamefocus.co.kr/js/jindo/jindo.m.Slide.js
http://gamefocus.co.kr/js/jindo/jindo.m.Flick.js
http://gamefocus.co.kr/js/jindo/jindo.m.SlideFlicking.js
http://gamefocus.co.kr/js/jindo/demo.js
Optimize CSS Delivery of the following:
http://gamefocus.co.kr/m/css/style.css
priority - 42 Optimize images
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Compressing http://gamefocus.co.kr/img_mobile/btn_mobile_search_150604_1.jpg could save 461B (16% reduction).
priority - 24 Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
priority - 0 Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 3.1KiB (13% reduction).
Minifying http://gamefocus.co.kr/m/css/common.css could save 885B (27% reduction).
gamefocus.co.kr Mobile Resources
Total Resources | 83 |
Number of Hosts | 5 |
Static Resources | 79 |
JavaScript Resources | 19 |
CSS Resources | 2 |
gamefocus.co.kr Mobile Resource Breakdown
gamefocus.co.kr mobile page usability
Last tested: 2019-08-27
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gamefocus.co.kr Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
gamefocus.co.kr TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.