GAMEJOLT.COM Game Jolt - Indie games for the love of it


gamejolt.com website information.

gamejolt.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.

Following name servers are specified for gamejolt.com domain:

  • ns-1484.awsdns-57.org
  • ns-1811.awsdns-34.co.uk
  • ns-253.awsdns-31.com
  • ns-552.awsdns-05.net

and probably website gamejolt.com is hosted by FASTLY - Fastly, US web hosting company. Check the complete list of other most popular websites hosted by FASTLY - Fastly, US hosting company.

According to Alexa traffic rank the highest website gamejolt.com position was 8124 (in the world). The lowest Alexa rank position was 9136. Now website gamejolt.com ranked in Alexa database as number 8933 (in the world).

Website gamejolt.com Desktop speed measurement score (57/100) is better than the results of 31.79% of other sites shows that the page desktop performance can be improved.

gamejolt.com Mobile usability score (99/100) is better than the results of 79.46% of other sites and means that the page is mobile-friendly.

Mobile speed measurement score of gamejolt.com (49/100) is better than the results of 31.99% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.

Weekly Rank Report

DateRankChange
Mar-29-2024 8,93319
Mar-28-2024 8,952-59
Mar-27-2024 8,893-13
Mar-26-2024 8,8807
Mar-25-2024 8,887-15
Mar-24-2024 8,87248
Mar-23-2024 8,920-47

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gamejolt.com Rank History

Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.



gamejolt.com whois

WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.


Domain Name: GAMEJOLT.COM
Registry Domain ID: 99069038_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.namecheap.com
Registrar URL: http://www.namecheap.com
Updated Date: 2018-02-15T20:11:28Z
Creation Date: 2003-06-12T02:50:26Z
Registry Expiry Date: 2021-06-12T02:50:26Z
Registrar: NameCheap, Inc.
Registrar IANA ID: 1068
Registrar Abuse Contact Email: abuse@namecheap.com
Registrar Abuse Contact Phone: +1.6613102107
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: NS-1484.AWSDNS-57.ORG
Name Server: NS-1811.AWSDNS-34.CO.UK
Name Server: NS-253.AWSDNS-31.COM
Name Server: NS-552.AWSDNS-05.NET
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2021-04-24T23:29:30Z

gamejolt.com server information

Servers Location

IP Address
192.155.88.142
97.107.134.184
Region
New York
New Jersey
City
New York City
Cedar Knolls

gamejolt.com desktop page speed rank

Last tested: 2019-12-03


Desktop Speed Bad
57/100

gamejolt.com Desktop Speed Test Quick Summary


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priority - 10 Eliminate render-blocking JavaScript and CSS in above-the-fold content

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priority - 5 Reduce server response time

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gamejolt.com Desktop Resources

Total Resources103
Number of Hosts6
Static Resources101
JavaScript Resources7
CSS Resources4

gamejolt.com Desktop Resource Breakdown

gamejolt.com mobile page speed rank

Last tested: 2019-12-03


Mobile Speed Bad
49/100

gamejolt.com Mobile Speed Test Quick Summary


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priority - 40 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 4 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Optimize CSS Delivery of the following:

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https://s.gjcdn.net/app.app.7b700c92.css
https://s.gjcdn.net/app.shell.7504d459.css
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priority - 8 Reduce server response time

In our test, your server responded in 0.70 seconds.

There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.

priority - 7 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

https://secure.gravatar.com/avatar/42cf6f5aa834b09…Fimg%2Fno-avatar-3.png (5 minutes)
https://secure.gravatar.com/avatar/853f33e07fe7364…Fimg%2Fno-avatar-3.png (5 minutes)
https://secure.gravatar.com/avatar/d9321d33ac7c056…Fimg%2Fno-avatar-3.png (5 minutes)
https://secure.gravatar.com/avatar/e8c21674d4ec19c…Fimg%2Fno-avatar-3.png (5 minutes)
https://secure.gravatar.com/avatar/f51baa41ccdc051…Fimg%2Fno-avatar-3.png (5 minutes)
https://secure.gravatar.com/avatar/fbd091e14be9150…Fimg%2Fno-avatar-3.png (5 minutes)
https://secure.gravatar.com/avatar/fd2d849554e6606…Fimg%2Fno-avatar-3.png (5 minutes)
https://www.google-analytics.com/plugins/ua/linkid.js (60 minutes)
https://www.google-analytics.com/analytics.js (2 hours)

gamejolt.com Mobile Resources

Total Resources103
Number of Hosts6
Static Resources101
JavaScript Resources7
CSS Resources4

gamejolt.com Mobile Resource Breakdown

gamejolt.com mobile page usability

Last tested: 2019-12-03


Mobile Usability Good
99/100

gamejolt.com Mobile Usability Test Quick Summary


priority - 1 Size tap targets appropriately

Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.

The following tap targets are close to other nearby tap targets and may need additional spacing around them.

The tap target <label for="joinForm-username" class="control-label sr-only">Username</label> and 1 others are close to other tap targets.
The tap target <a href="/learn">What&#39;s Game Jolt</a> and 10 others are close to other tap targets.

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gamejolt.com Ping

Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.


gamejolt.com TRACEROUTE

Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.