hyperx.gg website information.
hyperx.gg domain name is registered by .GG top-level domain registry. See the other sites registred in .GG domain zone.
Following name servers are specified for hyperx.gg domain:
- ns2.kingston.com
- ns3.kingston.com
- ns1.kingston.com
and probably website hyperx.gg is hosted by AMAZON-02 - Amazon.com, Inc., US web hosting company. Check the complete list of other most popular websites hosted by AMAZON-02 - Amazon.com, Inc., US hosting company.
According to Alexa traffic rank the highest website hyperx.gg position was 34022 (in the world). The lowest Alexa rank position was 995388. Now website hyperx.gg ranked in Alexa database as number 880302 (in the world).
Website hyperx.gg Desktop speed measurement score (61/100) is better than the results of 37.05% of other sites shows that the page desktop performance can be improved.
hyperx.gg Mobile usability score (90/100) is better than the results of 31.63% of other sites and means that the page is mobile-friendly.
Mobile speed measurement score of hyperx.gg (54/100) is better than the results of 41.82% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Weekly Rank Report
Date | Rank | Change |
---|---|---|
Nov-25-2024 | 880,302 | 3,465 |
Nov-24-2024 | 883,767 | -5,734 |
Nov-23-2024 | 878,033 | -5,356 |
Nov-22-2024 | 872,677 | 23,171 |
Nov-21-2024 | 895,848 | 9,276 |
Nov-20-2024 | 905,124 | -40,484 |
Nov-19-2024 | 864,640 | 10,421 |
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hyperx.gg Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
hyperx.gg whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
Domain:
hyperx.gg
Domain Status:
Active
Delete Prohibited by Registrar
Update Prohibited by Registrar
Transfer Prohibited by Registrar
Registrant:
HP Inc.
Registrar:
MarkMonitor Inc. (http://www.markmonitor.com)
Relevant dates:
Registered on 30th October 2014 at 15:13:10.647
Registry fee due on 30th October each year
Registration status:
Registered until cancelled
Name servers:
ns1.kingston.com
ns2.kingston.com
ns3.kingston.com
WHOIS lookup made on Wed, 21 Sep 2022 at 18:29:33 BST
This WHOIS information is provided for free by CIDR, operator of
the backend registry for domain names ending in GG, JE, and AS.
Copyright (c) and database right Island Networks 1996 - 2022.
You may not access this WHOIS server or use any data from it except
as permitted by our Terms and Conditions which are published
at http://www.channelisles.net/legal/whoisterms
They include restrictions and prohibitions on
- using or re-using the data for advertising;
- using or re-using the service for commercial purposes without a licence;
- repackaging, recompilation, redistribution or reuse;
- obscuring, removing or hiding any or all of this notice;
- exceeding query rate or volume limits.
The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.
hyperx.gg server information
hyperx.gg desktop page speed rank
Last tested: 2018-04-15
hyperx.gg Desktop Speed Test Quick Summary
priority - 23 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://media.kingston.com/hyperx/banners/hx-banner-memory-fury-ddr4.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-banner-mouse-pulsefirefps.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-homep…ner-alloy-elite-na.jpg (expiration not specified)
https://www.hyperxgaming.com/us/FootNote/GetFootNotes (expiration not specified)
https://www.hyperxgaming.com/us/Shop/Basket/GetBaskets (expiration not specified)
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https://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.9.8.1 (9.5 hours)
https://www.hyperxgaming.com/Scripts/knockout.min.js?_=1.9.8.1 (9.5 hours)
https://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js (9.9 hours)
https://www.hyperxgaming.com/Scripts/webuiPopover/…pover.min.css?_=1.2.17 (10.3 hours)
https://www.hyperxgaming.com/shared/scripts/home-video.js?v=1.8.5 (13.5 hours)
https://www.hyperxgaming.com/shared/scripts/iphone-inline-video.js (16.4 hours)
https://www.hyperxgaming.com/Themes/HyperX/images/vendors/tmp-loader.gif (17.8 hours)
https://www.hyperxgaming.com/Scripts/scrollToTop/src/jquery.backTop.min.js (19.4 hours)
priority - 20 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
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Compressing https://www.hyperxgaming.com/Themes/HyperX/images/icons/icons-map.svg could save 75.2KiB (66% reduction).
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priority - 10 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 27 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
https://www.hyperxgaming.com/Scripts/jquery-1.10.2.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Scripts/KCMS/KCMS.utilities.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/Styles/…strap.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Modules/FootNote/Scri…tnote.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…rnizr.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…efill.min.js?_=1.9.8.1
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https://www.hyperxgaming.com/Themes/HyperX/scripts…-grid.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Themes/HyperX/scripts…ideos.min.js?_=1.9.8.1
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https://js.stripe.com/v2/?_=1.9.8.1
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https://www.hyperxgaming.com/Scripts/knockout.min.js?_=1.9.8.1
https://www.hyperxgaming.com/Modules/Shop/Scripts/….Shop.min.js?_=1.9.8.1
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https://www.hyperxgaming.com/shared/scripts/home-video.js?v=1.8.5
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Optimize CSS Delivery of the following:
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priority - 7 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 72.2KiB (29% reduction).
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priority - 3 Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
https://www.hyperxgaming.com/
https://www.hyperxgaming.com/us
priority - 2 Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
priority - 1 Reduce server response time
In our test, your server responded in 0.21 seconds. There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.
priority - 0 Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 1.5KiB (17% reduction).
priority - 0 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 698B (18% reduction).
Minifying https://www.hyperxgaming.com/shared/scripts/JSON/videos.json could save 254B (11% reduction).
hyperx.gg Desktop Resources
Total Resources | 107 |
Number of Hosts | 33 |
Static Resources | 60 |
JavaScript Resources | 56 |
CSS Resources | 2 |
hyperx.gg Desktop Resource Breakdown
hyperx.gg mobile page speed rank
Last tested: 2017-05-22
hyperx.gg Mobile Speed Test Quick Summary
priority - 27 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://media.kingston.com/hyperx/banners/hx-banner-headset-stinger.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-banne…board-alloy-fps-na.jpg (expiration not specified)
https://media.kingston.com/hyperx/banners/hx-banner-memory-fury-ddr4.jpg (expiration not specified)
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https://mc.yandex.ru/metrika/watch.js (60 minutes)
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http://www.hyperxgaming.com/Themes/HyperX/scripts/…jquery.tilegrid.min.js (18.9 hours)
http://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js (19.2 hours)
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priority - 24 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 23 blocking script resources and 2 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
http://www.hyperxgaming.com/Scripts/jquery-migrate-1.2.1.min.js?_=1.7.6.0
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.min.js?_=1.7.6.0
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.utilities.min.js?_=1.7.6.0
http://www.googleadservices.com/pagead/conversion.js
http://www.hyperxgaming.com/Themes/HyperX/Styles/b…p.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Modules/FootNote/Scrip…e.min.js?_=1.0.0.28134
http://www.hyperxgaming.com/Themes/HyperX/scripts/…0.min.js?_=1.0.0.28138
http://www.hyperxgaming.com/Themes/HyperX/scripts/…l.min.js?_=1.0.0.28138
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http://www.hyperxgaming.com/Scripts/webuiPopover/j…opover.min.js?_=1.2.17
https://www.hyperxgaming.com/shared/scripts/iphone-inline-video.js
https://www.hyperxgaming.com/shared/scripts/home-video.js
http://www.hyperxgaming.com/Scripts/Slides/jquery.slides.min.js
http://www.hyperxgaming.com/Scripts/Pagination/jquery.pagination.min.js
http://www.hyperxgaming.com/Scripts/json2.min.js
http://www.hyperxgaming.com/Scripts/Custom/jquery.custom.min.js?_=1.4.1.0
http://www.hyperxgaming.com/Scripts/KCMS/KCMS.Tracking.min.js?_=1.7.6.0
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Optimize CSS Delivery of the following:
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priority - 16 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 151.5KiB (65% reduction).
Compressing http://www.hyperxgaming.com/shared/icons-map.svg could save 53.7KiB (65% reduction).
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Compressing https://www.hyperxgaming.com/shared/scripts/JSON/videos.json could save 1.7KiB (89% reduction).
priority - 10 Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://www.hyperxgaming.com/
http://www.hyperxgaming.com/us
priority - 8 Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
priority - 4 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 43.1KiB (21% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banne…board-alloy-fps-na.jpg could save 9.5KiB (38% reduction).
Compressing https://media.kingston.com/hyperx/banners/hx-banner-headset-stinger.jpg could save 1.7KiB (12% reduction).
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priority - 3 Reduce server response time
In our test, your server responded in 0.32 seconds. There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.
priority - 0 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 1.2KiB (79% reduction).
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priority - 0 Minify HTML
Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.
Minify HTML for the following resources to reduce their size by 821B (13% reduction).
hyperx.gg Mobile Resources
Total Resources | 80 |
Number of Hosts | 25 |
Static Resources | 48 |
JavaScript Resources | 41 |
CSS Resources | 2 |
hyperx.gg Mobile Resource Breakdown
hyperx.gg mobile page usability
Last tested: 2017-05-22
hyperx.gg Mobile Usability Test Quick Summary
priority - 10 Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="http://www.kin…com/us/company">Company Info</a>
and 4 others are close to other tap targets.<a href="/us/about">About</a>
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hyperx.gg Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
hyperx.gg TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.