JOYGAME.COM Joygame - Client ve Web Tabanlı Ücretsiz Online Oyunlar Portalı


joygame.com website information.

joygame.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.

No name server records were found.

and probably website joygame.com is hosted by FASTLY - Fastly, US web hosting company. Check the complete list of other most popular websites hosted by FASTLY - Fastly, US hosting company.

According to Alexa traffic rank the highest website joygame.com position was 449091 (in the world). The lowest Alexa rank position was 627489. Now website joygame.com ranked in Alexa database as number 484022 (in the world).

Website joygame.com Desktop speed measurement score (70/100) is better than the results of 50.91% of other sites shows that the page desktop performance can be improved.

joygame.com Mobile usability score (99/100) is better than the results of 79.46% of other sites and means that the page is mobile-friendly.

Mobile speed measurement score of joygame.com (39/100) is better than the results of 17.83% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.

Weekly Rank Report

DateRankChange
Nov-26-2024 N/AN/A
Nov-25-2024 484,02230,412
Nov-24-2024 514,434-14,453
Nov-23-2024 499,9814,902
Nov-22-2024 504,88311,965
Nov-21-2024 516,848-12,783
Nov-20-2024 504,065-13,091

Advertisement

joygame.com Rank History

Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.



joygame.com whois

WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.


Domain Name: JOYGAME.COM
Registry Domain ID: 3299114_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.godaddy.com
Registrar URL: http://www.godaddy.com
Updated Date: 2023-12-22T13:03:40Z
Creation Date: 1999-01-29T05:00:00Z
Registry Expiry Date: 2025-01-29T05:00:00Z
Registrar: GoDaddy.com, LLC
Registrar IANA ID: 146
Registrar Abuse Contact Email: abuse@godaddy.com
Registrar Abuse Contact Phone: 480-624-2505
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Name Server: LEX.NS.CLOUDFLARE.COM
Name Server: RACHEL.NS.CLOUDFLARE.COM
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2024-09-11T00:49:31Z

joygame.com server information

Servers Location

IP Address
Country
Region
City

joygame.com desktop page speed rank

Last tested: 2016-08-11


Desktop Speed Medium
70/100

joygame.com Desktop Speed Test Quick Summary


priority - 17 Optimize images

Properly formatting and compressing images can save many bytes of data.

Optimize the following images to reduce their size by 159.6KiB (71% reduction).

Compressing and resizing http://cdn.joy.ac/i/667386036/c6p0.jpg could save 68.2KiB (90% reduction).
Compressing and resizing http://cdn.joy.ac/i/667386036/cc2s.png could save 53.6KiB (52% reduction).
Compressing and resizing http://i.joygame.com/c0pn.jpg could save 35.9KiB (84% reduction).
Losslessly compressing http://www.joygame.com/Content/news-slider/slider-nav-arrows.png could save 979B (60% reduction).
Losslessly compressing http://www.joygame.com/Content/news-slider/slider-paginator-bullet.png could save 946B (63% reduction).

priority - 9 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

http://bi.joygame.com/ads/www/images/4359859ae88ae36a443b004d6fc1ef39.png (expiration not specified)
http://bi.joygame.com/ads/www/images/4de6d42d4741319adb2b223ba3c53e11.png (expiration not specified)
http://bi.joygame.com/ads/www/images/547345922ba18989da9d0748e0d012e0.png (expiration not specified)
http://cdn.castplatform.com/images/ef756148-1c77-439c-a3b3-82a2081fb5cf.png (expiration not specified)
http://cdn.supaplex.us/scripts/1/adnl.min.js (expiration not specified)
http://i.joygame.com/c0pn.jpg (expiration not specified)
http://www.googletagmanager.com/gtm.js?id=GTM-T5WRQ2 (15 minutes)
http://www.googletagservices.com/tag/js/gpt.js (15 minutes)
http://connect.facebook.net/en_US/fbds.js (20 minutes)
http://connect.facebook.net/tr_TR/all.js (20 minutes)
https://connect.facebook.net/en_US/fbevents.js (20 minutes)
http://cdn.dimml.io/dimml.js (30 minutes)
http://cdn.dimml.io/static/31e38bc518d64fa0ae669e011b8cf52afd47c278.js (30 minutes)
http://app.medyanetads.com/ad.js (60 minutes)
http://bi.joygame.com/ads/www/delivery/asyncjs.php (60 minutes)
https://mc.yandex.ru/metrika/watch.js (60 minutes)
http://pagead2.googlesyndication.com/pagead/js/google_top_exp.js (2 hours)
http://stats.g.doubleclick.net/dc.js (2 hours)
http://www.google-analytics.com/analytics.js (2 hours)

priority - 8 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 8 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Optimize CSS Delivery of the following:

http://fonts.googleapis.com/css?family=Open+Sans:600normal
http://www.joygame.com/Content/joygame?v=0IDuzBEk-…rTO0mnCVlCX1pmP6BgqJ81
http://fonts.googleapis.com/css?family=Open+Sans:4…subset=latin,latin-ext
http://www.joygame.com/Content/sweet-alert.css
http://fonts.googleapis.com/css?family=Open+Sans:400,600,700,300
http://www.joygame.com/Content/slider?v=zRdquEU2lR…dhWGoq77scKVki9AWEREc1
https://bservices.joygame.com/Content/topbar5.css
http://cdn.joy.ac/stacks/fonts/font-awesome/fonts-4-5-0.css

priority - 7 Enable compression

Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.

Enable compression for the following resources to reduce their transfer size by 66.7KiB (69% reduction).

Compressing http://staticxx.facebook.com/connect/xd_arbiter/r/Lcj5EtQ5qmD.js?version=42 could save 21.7KiB (66% reduction).
Compressing https://staticxx.facebook.com/connect/xd_arbiter/r…5EtQ5qmD.js?version=42 could save 21.7KiB (66% reduction).
Compressing http://cdn.joy.ac/stacks/fonts/font-awesome/fonts-4-5-0.css could save 20.9KiB (77% reduction).
Compressing http://bi.joygame.com/ads/www/delivery/asyncspc.ph…F%2Fwww.joygame.com%2F could save 2.5KiB (71% reduction).

priority - 1 Minify JavaScript

Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.

Minify JavaScript for the following resources to reduce their size by 11KiB (20% reduction).

Minifying http://app.medyanetads.com/ad.js could save 10.3KiB (21% reduction) after compression.
Minifying http://tr.hit.gemius.pl/xgemius.js could save 637B (13% reduction) after compression.

priority - 0 Reduce server response time

In our test, your server responded in 0.24 seconds. There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.

priority - 0 Minify HTML

Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.

Minify HTML for the following resources to reduce their size by 2.8KiB (17% reduction).

Minifying http://www.joygame.com/ could save 2.8KiB (17% reduction) after compression.

priority - 0 Minify CSS

Compacting CSS code can save many bytes of data and speed up download and parse times.

Minify CSS for the following resources to reduce their size by 1.2KiB (12% reduction).

Minifying https://bservices.joygame.com/Content/topbar5.css could save 1.2KiB (12% reduction) after compression.

joygame.com Desktop Resources

Total Resources172
Number of Hosts31
Static Resources115
JavaScript Resources51
CSS Resources16

joygame.com Desktop Resource Breakdown

joygame.com mobile page speed rank

Last tested: 2019-12-07


Mobile Speed Bad
39/100

joygame.com Mobile Speed Test Quick Summary


priority - 116 Optimize images

Properly formatting and compressing images can save many bytes of data.

Optimize the following images to reduce their size by 1.1MiB (84% reduction).

Compressing and resizing https://cdn.joy.ac/i/693038529/dwet.png could save 997.6KiB (95% reduction).
Compressing https://cdn.joy.ac/i/648288601/king-of-fighters-hindir-editorunsecimi.jpg could save 27.4KiB (70% reduction).
Compressing https://cdn.joy.ac/i/648288601/king-of-fighters-hemen-indir-poster.jpg could save 17.6KiB (71% reduction).
Compressing https://cdn.joy.ac/i/695411871/Joygame-Mobil-Oyun-…ht-Editorun-Secimi.jpg could save 12.5KiB (62% reduction).
Compressing https://cdn.joy.ac/i/679215924/Seafight_web_game_dropdown.jpg could save 8.5KiB (54% reduction).
Compressing https://lh3.googleusercontent.com/qllsZnnhj7oN4pco…9-n-rw-rj-sc0x00ffffff could save 7.9KiB (43% reduction).
Compressing https://static.xx.fbcdn.net/rsrc.php/v3/ye/r/RshVrZWvnCY.png could save 7KiB (28% reduction).
Compressing https://cdn.joy.ac/i/650716251/Joygame-Dark-Orbit-…t-Savaslari-Poster.jpg could save 6.9KiB (55% reduction).
Compressing https://cdn.joy.ac/i/641976512/Joygame-Drakensang-Tarayici-Oyunu-DDM.jpg could save 6KiB (55% reduction).
Compressing https://cdn.joy.ac/i/679215924/Paramanya_Defne_egl…_oyna_hoover_siyah.jpg could save 5.7KiB (38% reduction).
Compressing https://cdn.joy.ac/i/122073426/6oz7.jpg could save 5.6KiB (40% reduction).
Compressing https://cdn.joy.ac/i/657531227/c09z.jpg could save 5.3KiB (43% reduction).
Compressing https://cdn.joy.ac/i/694278799/Fishing-Strike-icon-k.jpg could save 5.1KiB (23% reduction).
Compressing https://cdn.joy.ac/i/122073426/6k1p.jpg could save 4.5KiB (48% reduction).
Compressing https://cdn.joy.ac/i/687041403/ston-puzzle-oyunu.png could save 4.1KiB (31% reduction).
Compressing https://scontent-ort2-2.xx.fbcdn.net/v/t1.0-0/p133…5bb0ff4c6f&oe=5E885874 could save 2.2KiB (19% reduction).
Compressing https://cdn.joy.ac/i/694278799/wolfteam-dirilis-p.jpg could save 1.9KiB (21% reduction).
Compressing https://cdn.joy.ac/i/687041403/look-puzzle-game-icon.png could save 1.8KiB (19% reduction).
Compressing https://static.xx.fbcdn.net/rsrc.php/v3/yX/r/IVMq4QsMI9W.png could save 1.5KiB (33% reduction).
Compressing https://www.joygame.com/Content/layout/sidebar-facebook-hdr.png could save 1.4KiB (40% reduction).
Compressing https://static.xx.fbcdn.net/rsrc.php/v3/yS/r/vcc5m4dw3rZ.png could save 518B (37% reduction).
Compressing https://scontent-ort2-2.xx.fbcdn.net/v/t1.0-1/p50x…86815e727e&oe=5E783F71 could save 308B (13% reduction).
Compressing https://cdn.joy.ac/i/18/close.png could save 107B (43% reduction).

priority - 24 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 6 blocking script resources and 5 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Remove render-blocking JavaScript:

https://www.joygame.com/Scripts/jquery?v=7phsqZsvE…RsSQPqEzMpnxlK1wBTHEI1
https://services.joygame.com/Scripts/topbar5?v=a68…23c64ae62495816116fd37
https://www.joygame.com/Scripts/slick/slick.min.js
https://www.joygame.com/Scripts/jquery.lazyload.min.js
https://www.joygame.com/Scripts/JoygameWeb/mobile.js
https://www.joygame.com/Scripts/mobile/JgMobileAds.js

Optimize CSS Delivery of the following:

https://fonts.googleapis.com/css?family=Open+Sans:600normal
https://www.joygame.com/Content/bootstrap.min.css
https://www.joygame.com/Content/mobile.min.css?v=20191207
https://services.joygame.com/Content/topbar5.min.css
https://cdn.joy.ac/stacks/fonts/font-awesome/fonts-4-5-0.css

priority - 12 Reduce server response time

In our test, your server responded in 0.38 seconds.

There are many factors that can slow down your server response time. Please read our recommendations to learn how you can monitor and measure where your server is spending the most time.

priority - 9 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

https://services.joygame.com/Content/topbar5.min.css (expiration not specified)
https://script.crazyegg.com/pages/scripts/0082/8682.js?437704 (5 minutes)
https://www.googletagmanager.com/gtm.js?id=GTM-T5WRQ2 (15 minutes)
https://www.googletagservices.com/tag/js/gpt.js (15 minutes)
https://connect.facebook.net/'+facebookLang+'/sdk.js (20 minutes)
https://connect.facebook.net/en_US/fbevents.js (20 minutes)
https://connect.facebook.net/signals/config/177778…8635?v=2.9.14&r=stable (20 minutes)
https://connect.facebook.net/signals/config/916131…6751?v=2.9.14&r=stable (20 minutes)
https://connect.facebook.net/tr_TR/all.js (20 minutes)
https://www.googletagservices.com/activeview/js/cu…osd.js?cb=%2Fr20100101 (50 minutes)
https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js (60 minutes)
https://www.google-analytics.com/analytics.js (2 hours)

priority - 8 Prioritize visible content

Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.

The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.

Only about 37% of the final above-the-fold content could be rendered with the full HTML response.
Click to see the screenshot with only the HTML response:

priority - 0 Minify HTML

Compacting HTML code, including any inline JavaScript and CSS contained in it, can save many bytes of data and speed up download and parse times.

Minify HTML for the following resources to reduce their size by 4.2KiB (20% reduction).

Minifying https://www.joygame.com/ could save 1.9KiB (16% reduction) after compression.
Minifying https://www.joygame.com/SayfaBulunamadi?aspxerrorpath=/undefined could save 1.8KiB (29% reduction) after compression.
Minifying https://i.joygame.com/i/iron-throne-icon-k could save 277B (19% reduction) after compression.
Minifying https://i.joygame.com/i/marvel-future-fight-k could save 277B (19% reduction) after compression.

priority - 0 Minify JavaScript

Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.

Minify JavaScript for the following resources to reduce their size by 1.5KiB (32% reduction).

Minifying https://connect.facebook.net/'+facebookLang+'/sdk.js could save 673B (39% reduction) after compression.
Minifying https://connect.facebook.net/tr_TR/all.js could save 673B (39% reduction) after compression.
Minifying https://www.joygame.com/Scripts/JoygameWeb/mobile.js could save 213B (16% reduction) after compression.

joygame.com Mobile Resources

Total Resources135
Number of Hosts27
Static Resources89
JavaScript Resources46
CSS Resources9

joygame.com Mobile Resource Breakdown

joygame.com mobile page usability

Last tested: 2019-12-07


Mobile Usability Good
99/100

joygame.com Mobile Usability Test Quick Summary


priority - 1 Size tap targets appropriately

Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.

The following tap targets are close to other nearby tap targets and may need additional spacing around them.

The tap target <a href="#tab-oyun-haberleri" class="panel-tab active">Oyun Haberleri</a> is close to 1 other tap targets.
The tap target <a href="#tab-wolfteamhaberler" class="panel-tab">Wolfteam Haberleri</a> and 1 others are close to other tap targets.
The tap target <a href="//kurumsal.joygame.com/">Hakkımızda</a> and 8 others are close to other tap targets.
The tap target <img id="cookie-close" src="https://cdn.jo…i/18/close.png"> is close to 2 other tap targets.

joygame.com similar domains

Similar domains:
www.joygame.com
www.joygame.net
www.joygame.org
www.joygame.info
www.joygame.biz
www.joygame.us
www.joygame.mobi
www.oygame.com
www.joygame.com
www.noygame.com
www.jnoygame.com
www.njoygame.com
www.hoygame.com
www.jhoygame.com
www.hjoygame.com
www.uoygame.com
www.juoygame.com
www.ujoygame.com
www.ioygame.com
www.jioygame.com
www.ijoygame.com
www.koygame.com
www.jkoygame.com
www.kjoygame.com
www.moygame.com
www.jmoygame.com
www.mjoygame.com
www.jygame.com
www.jiygame.com
www.joiygame.com
www.jkygame.com
www.jokygame.com
www.jlygame.com
www.jolygame.com
www.jloygame.com
www.jpygame.com
www.jopygame.com
www.jpoygame.com
www.jogame.com
www.jotgame.com
www.joytgame.com
www.jotygame.com
www.joggame.com
www.joyggame.com
www.jogygame.com
www.johgame.com
www.joyhgame.com
www.johygame.com
www.jougame.com
www.joyugame.com
www.jouygame.com
www.joyame.com
www.joyfame.com
www.joygfame.com
www.joyfgame.com
www.joyvame.com
www.joygvame.com
www.joyvgame.com
www.joytame.com
www.joygtame.com
www.joybame.com
www.joygbame.com
www.joybgame.com
www.joyyame.com
www.joygyame.com
www.joyygame.com
www.joyhame.com
www.joyghame.com
www.joygme.com
www.joygqme.com
www.joygaqme.com
www.joygqame.com
www.joygwme.com
www.joygawme.com
www.joygwame.com
www.joygsme.com
www.joygasme.com
www.joygsame.com
www.joygzme.com
www.joygazme.com
www.joygzame.com
www.joygae.com
www.joygane.com
www.joygamne.com
www.joyganme.com
www.joygaje.com
www.joygamje.com
www.joygajme.com
www.joygake.com
www.joygamke.com
www.joygakme.com
www.joygam.com
www.joygamw.com
www.joygamew.com
www.joygamwe.com
www.joygams.com
www.joygames.com
www.joygamse.com
www.joygamd.com
www.joygamed.com
www.joygamde.com
www.joygamr.com
www.joygamer.com
www.joygamre.com
www.joygame.con

joygame.com Ping

Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.


joygame.com TRACEROUTE

Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.