prodigygame.com website information.
prodigygame.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.
Following name servers are specified for prodigygame.com domain:
- ns-1002.awsdns-61.net
- ns-108.awsdns-13.com
- ns-1341.awsdns-39.org
- ns-1677.awsdns-17.co.uk
and probably website prodigygame.com is hosted by WIKIMEDIA - Wikimedia Foundation Inc., US web hosting company. Check the complete list of other most popular websites hosted by WIKIMEDIA - Wikimedia Foundation Inc., US hosting company.
According to Alexa traffic rank the highest website prodigygame.com position was 1617 (in the world). The lowest Alexa rank position was 221248. Now website prodigygame.com ranked in Alexa database as number 15491 (in the world).
Website prodigygame.com Desktop speed measurement score (93/100) is better than the results of 91.83% of other sites and shows that the page is performing great on desktop computers.
prodigygame.com Mobile usability score (100/100) is better than the results of 100% of other sites and means that the page is mobile-friendly.
Mobile speed measurement score of prodigygame.com (90/100) is better than the results of 92.87% of other sites and shows that the landing page performance on mobile devices is excellent.
Weekly Rank Report
Date | Rank | Change |
---|---|---|
Jun-06-2023 | N/A | N/A |
Jun-05-2023 | 15,491 | -23 |
Jun-04-2023 | 15,468 | 32 |
Jun-03-2023 | 15,500 | -79 |
Jun-02-2023 | 15,421 | 864 |
Jun-01-2023 | 16,285 | 244 |
May-31-2023 | 16,529 | -1,267 |
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prodigygame.com Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
prodigygame.com whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
Domain Name: PRODIGYGAME.COM
Registry Domain ID: 1674621689_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.godaddy.com
Registrar URL: http://www.godaddy.com
Updated Date: 2018-07-26T03:14:52Z
Creation Date: 2011-08-30T23:02:53Z
Registry Expiry Date: 2023-08-30T23:02:53Z
Registrar: GoDaddy.com, LLC
Registrar IANA ID: 146
Registrar Abuse Contact Email: abuse@godaddy.com
Registrar Abuse Contact Phone: 480-624-2505
Domain Status: clientDeleteProhibited https://icann.org/epp#clientDeleteProhibited
Domain Status: clientRenewProhibited https://icann.org/epp#clientRenewProhibited
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Domain Status: clientUpdateProhibited https://icann.org/epp#clientUpdateProhibited
Name Server: NS-1002.AWSDNS-61.NET
Name Server: NS-108.AWSDNS-13.COM
Name Server: NS-1341.AWSDNS-39.ORG
Name Server: NS-1677.AWSDNS-17.CO.UK
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2021-05-02T19:42:18Z
prodigygame.com server information
Servers Location
IP Address |
---|
3.216.220.182 |
34.225.165.136 |
3.221.232.227 |
52.0.28.41 |
prodigygame.com desktop page speed rank
Last tested: 2018-08-04
prodigygame.com Desktop Speed Test Quick Summary
priority - 5 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://s.adroll.com/pixel/PZ6KZLTNONAM7IDWS7BKWJ/…VRDIHQZAXVFO6PCQPPI.js (5 minutes)
https://cdn.mxpnl.com/libs/mixpanel-2-latest.min.js (10 minutes)
https://www.googletagmanager.com/gtag/js?id=AW-1008327338 (15 minutes)
https://connect.facebook.net/en_US/fbevents.js (20 minutes)
https://connect.facebook.net/signals/config/112927…5544?v=2.8.24&r=stable (20 minutes)
https://apis.google.com/js/platform.js?onload=onGooglePlatformLoad (30 minutes)
https://accounts.google.com/o/oauth2/iframerpc?act….googleusercontent.com (60 minutes)
https://www.googleadservices.com/pagead/conversion_async.js (60 minutes)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 1 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 10.4KiB (33% reduction).
Compressing https://cdn.prodigygame.com/web/3.0.0/assets/image…es/large/statistic.png could save 1.6KiB (22% reduction).
Compressing https://cdn.prodigygame.com/web/3.0.0/assets/images/badges/small/girl.png could save 1.5KiB (25% reduction).
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priority - 0 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 314B (22% reduction).
prodigygame.com Desktop Resources
Total Resources | 87 |
Number of Hosts | 37 |
Static Resources | 30 |
JavaScript Resources | 24 |
CSS Resources | 4 |
prodigygame.com Desktop Resource Breakdown
prodigygame.com mobile page speed rank
Last tested: 2018-01-30
prodigygame.com Mobile Speed Test Quick Summary
priority - 9 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://s.adroll.com/pixel/PZ6KZLTNONAM7IDWS7BKWJ/…VRDIHQZAXVFO6PCQPPI.js (5 minutes)
https://cdn.mxpnl.com/libs/mixpanel-2-latest.min.js (10 minutes)
https://www.googletagmanager.com/gtag/js?id=AW-1008327338 (15 minutes)
https://connect.facebook.net/en_US/fbevents.js (20 minutes)
https://connect.facebook.net/signals/config/112927…5544?v=2.8.10&r=stable (20 minutes)
https://connect.facebook.net/signals/config/140925…9910?v=2.8.10&r=stable (20 minutes)
https://apis.google.com/js/platform.js?onload=onGooglePlatformLoad (30 minutes)
https://accounts.google.com/o/oauth2/iframerpc?act….googleusercontent.com (60 minutes)
https://cdn.loop11.com/my/loop11.js (60 minutes)
https://www.googleadservices.com/pagead/conversion_async.js (60 minutes)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 1 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 7.9KiB (25% reduction).
Compressing https://cdn.prodigygame.com/web/2.67.1/assets/imag…es/large/statistic.png could save 1.6KiB (22% reduction).
Compressing https://cdn.prodigygame.com/web/2.67.1/assets/images/badges/small/girl.png could save 1.5KiB (25% reduction).
Compressing https://cdn.prodigygame.com/web/2.67.1/assets/images/badges/small/heart.png could save 1.4KiB (23% reduction).
priority - 0 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 1.7KiB (43% reduction).
Minifying https://cdn.prodigygame.com/web/2.67.1/Home/home.js could save 314B (23% reduction) after compression.
prodigygame.com Mobile Resources
Total Resources | 72 |
Number of Hosts | 32 |
Static Resources | 33 |
JavaScript Resources | 23 |
CSS Resources | 4 |
prodigygame.com Mobile Resource Breakdown
prodigygame.com mobile page usability
Last tested: 2018-01-30
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prodigygame.com Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
prodigygame.com TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.